Abstract
We study the possibility space of deterministic, dominant-strategy incentive compatible, individually rational, and Pareto efficient combinatorial auctions in a model with two players and two nonidentical items (four outcomes). Our model has multidimensional types, private values, nonnegative prices, and quasilinear preferences for the players with one relaxation – the players are subject to publicly known budget constraints. We show that the space we study essentially includes one type of mechanisms: autocratic mechanisms (a form of dictatorship). Furthermore, we prove that there are families of autocratic mechanisms that uniquely fulfill the basic properties of deterministic, dominant-strategy incentive compatible, individually rational, and Pareto efficient. The mechanisms in the autocratic families are identical except for two to three price parameters that differentiate them.
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- 1
We call the mechanisms autocratic and not dictatorial, as our domain of preferences is monetary and in that domain Groves has defined dictatorial mechanisms to allow for negative prices, which are not included in our model. A thorough discussion of the difference between Groves’s dictatorial mechanism and our autocratic mechanism is deferred to Section 2
- 2
Dictatorship cannot be efficient.
- 3
This article considers valuation spaces where not all valuations are included in the valuation space.
- 4
y can be either a constant or a function
. The function
must satisfy
. - 5
An example for a non-constant
that satisfies the conditions when player 1 is the autocrat,
, which is
and, therefore, within the range of 
- 6
Note that the cases of equality in D2 and D3 can be randomly chosen. In such cases of equality, the players are indifferent to the alternative allocations of D2 and D3.
©2013 by Walter de Gruyter Berlin / Boston
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Artikel in diesem Heft
- Masthead
- Masthead
- Advances
- Dependence and Uniqueness in Bayesian Games
- Monopolistic Signal Provision†
- Multi-task Research and Research Joint Ventures
- Transparent Restrictions on Beliefs and Forward-Induction Reasoning in Games with Asymmetric Information
- A Simple Bargaining Procedure for the Myerson Value
- On the Difference between Social and Private Goods
- Optimal Use of Rewards as Commitment Device When Bidding Is Costly
- Labor Market and Search through Personal Contacts
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- Learning, Words and Actions: Experimental Evidence on Coordination-Improving Information
- Are Trust and Reciprocity Related within Individuals?
- Optimal Contracting Model in a Social Environment and Trust-Related Psychological Costs
- Contract Bargaining with a Risk-Averse Agent
- Academia or the Private Sector? Sorting of Agents into Institutions and an Outside Sector
- Topics
- Poverty Orderings with Asymmetric Attributes
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- On Partially Honest Nash Implementation in Private Good Economies with Restricted Domains: A Sufficient Condition
- Revenue Comparison in Asymmetric Auctions with Discrete Valuations