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The game of blocking pebbles

  • Kyle Burke , Matthew Ferland , Michael Fisher , Valentin Gledel and Craig Tennenhouse
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Combinatorial Game Theory
This chapter is in the book Combinatorial Game Theory

Abstract

Graph pebbling is a well-studied single-player game on graphs. We introduce the game of blocking pebbles, which adapts Graph Pebbling into a two-player strategy game to examine it within the context of combinatorial game theory. Positions with game values matching all integers, all nimbers, and many infinitesimals and switches are found. This game joins the ranks of other combinatorial games on graphs, games with discovered moves, and partisan games with impartial movement options. The computational complexity of the general case is shown to be PSPACE-hard.

Abstract

Graph pebbling is a well-studied single-player game on graphs. We introduce the game of blocking pebbles, which adapts Graph Pebbling into a two-player strategy game to examine it within the context of combinatorial game theory. Positions with game values matching all integers, all nimbers, and many infinitesimals and switches are found. This game joins the ranks of other combinatorial games on graphs, games with discovered moves, and partisan games with impartial movement options. The computational complexity of the general case is shown to be PSPACE-hard.

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