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Relator games on groups

  • Zachary Gates and Robert Kelvey
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Combinatorial Game Theory
This chapter is in the book Combinatorial Game Theory

Abstract

We define two impartial games, the Relator Achievement Game REL and the Relator Avoidance Game RAV. Given a finite group G and generating set S, both games begin with the empty word. Two players form a word in S by alternately appending an element from S ∪ S−1 at each turn. The first player to form a word equivalent in G to a previous word wins the game REL but loses the game RAV. Alternatively, we can think of REL and RAV as make a cycle and avoid a cycle games on the Cayley graph Γ(G, S). We determine winning strategies for several families of finite groups including dihedral, dicyclic, and products of cyclic groups.

Abstract

We define two impartial games, the Relator Achievement Game REL and the Relator Avoidance Game RAV. Given a finite group G and generating set S, both games begin with the empty word. Two players form a word in S by alternately appending an element from S ∪ S−1 at each turn. The first player to form a word equivalent in G to a previous word wins the game REL but loses the game RAV. Alternatively, we can think of REL and RAV as make a cycle and avoid a cycle games on the Cayley graph Γ(G, S). We determine winning strategies for several families of finite groups including dihedral, dicyclic, and products of cyclic groups.

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