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Dialogue across Media
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Edited by:
and
Language:
English
Published/Copyright:
2017
About this book
With chapters on social media, videogames and human-machine communication, Dialogue across Media provides a comprehensive overview of the role of dialogue in contemporary media. Drawing on the expertise of scholars and practitioners from multiple fields and disciplines, including screenwriters, literary critics, linguists and new media theorists, each chapter provides an in-depth analysis of dialogue in action. Together, these chapters demonstrate the unique energy and versatility that dialogic forms can offer artists and readers alike, and the special role that dialogue plays in helping us to understand the complexities and contradictions of human interaction.
Dialogue across Media provides an essential resource for students and specialists in many fields concerned with dialogue, including language and literature, media and cultural studies, narratology and rhetoric.
Dialogue across Media provides an essential resource for students and specialists in many fields concerned with dialogue, including language and literature, media and cultural studies, narratology and rhetoric.
Reviews
Helen Ringrow, University of Portsmouth, UK, in Language and Literature 27 (2):
Mildorf and Thomas’ Dialogue across Media constitutes a timely collection of exciting research into the arguably neglected role of dialogue in contemporary media texts.
Mildorf and Thomas’ Dialogue across Media constitutes a timely collection of exciting research into the arguably neglected role of dialogue in contemporary media texts.
Topics
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Prelim pages
i -
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Table of contents
v -
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List of contributors
vii -
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Introduction
1 - Part I. Creating characters through dialogue
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Pragmatic stylistics and dramatic dialogue
19 -
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Dialogue and character in 21st century TV drama
37 -
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Look who’s talking
55 -
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All talk
77 - Part II. Involvement, audience design and social interaction
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Studying everyday conversation
95 -
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Dialogic interactions on radio
117 -
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Dialogism in journalistic discourse
137 -
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Friends and followers ‘in the know’
155 -
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Dialogue with computers
179 - Part III. Playfulness and narrative functions of dialogue
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Dialogue in Audiophonic Fiction
205 -
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Dialogue in comics
225 -
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Dialogue in video games
251 -
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Dialogue and interaction in role-playing games
271 -
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Index
291
Publishing information
Pages and Images/Illustrations in book
eBook published on:
January 27, 2017
eBook ISBN:
9789027266156
Pages and Images/Illustrations in book
Main content:
296
This book is in the series
eBook ISBN:
9789027266156
Keywords for this book
Communication Studies; Pragmatics; Discourse studies; Dialogue studies; Narrative Studies
Audience(s) for this book
Professional and scholarly;