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VR training and imagery training in esports

  • Lindsay Ross-Stewart EMAIL logo und Russell Lee
Veröffentlicht/Copyright: 13. März 2023

Abstract

This article focused on the recent interest in VR in sport and how this technology can and can not help Esport athletes. Summarizing that VR is likely not a tool needed in esports, the authors highlight ways that Esport athletes can incorporate imagery into their first-person perspective gaming film review in a way that increased their psychological skills and performance.


Corresponding author: Lindsay Ross-Stewart, Applied Health, Southern Illinois University Edwardsville, Edwardsville 62026-1001, PO Box 1126, IL, USA, E-mail:

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Received: 2023-01-16
Accepted: 2023-02-15
Published Online: 2023-03-13

© 2023 Walter de Gruyter GmbH, Berlin/Boston

Heruntergeladen am 28.9.2025 von https://www.degruyterbrill.com/document/doi/10.1515/jirspa-2023-0003/html
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