Chapter 2. Immersion and emergence in children’s literature
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Peter Stockwell
Abstract
Immersion – the sense of attentional involvement and displacement in a fictional world – has been established as an experiential phenomenon in psychology and psycholinguistics, but little focus has been given to the understanding of the nature of the experience itself, especially in relation to literary texts. Most work on immersion as “cognitive flow” has been produced in relation to multimedia settings such as videogames. This chapter draws on naturalistic, non-experimental reader responses to explore the cognitive poetics of literary immersion. In particular, immersion is addressed as an aspect of the developmental literacy of readers, with reference to the different ways that child-readers and adult-readers cast their minds towards fictional characters and emerge emotionally from fictional worlds.
Abstract
Immersion – the sense of attentional involvement and displacement in a fictional world – has been established as an experiential phenomenon in psychology and psycholinguistics, but little focus has been given to the understanding of the nature of the experience itself, especially in relation to literary texts. Most work on immersion as “cognitive flow” has been produced in relation to multimedia settings such as videogames. This chapter draws on naturalistic, non-experimental reader responses to explore the cognitive poetics of literary immersion. In particular, immersion is addressed as an aspect of the developmental literacy of readers, with reference to the different ways that child-readers and adult-readers cast their minds towards fictional characters and emerge emotionally from fictional worlds.
Chapters in this book
- Prelim pages i
- Table of contents v
- List of contributors vii
- Preface xi
- Acknowledgments xiii
- Chapter 1. Introduction 1
-
Part 1. Foundations of fictional worlds
- Chapter 2. Immersion and emergence in children’s literature 15
- Chapter 3. A predictive coding approach to Text World Theory 33
- Chapter 4. World-building as cognitive feedback loop 53
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Part 2. Forming fictional worlds
- Chapter 5. Experiencing horrible worlds 75
- Chapter 6. Framing the narrative 97
- Chapter 7. Constructing inferiority through comic characterisation 119
- Chapter 8. Cognitive grammar and reconstrual 135
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Part 3. Fictional worlds in context
- Chapter 9. Immersive reading and the unnatural text-worlds of “Dead Fish” 157
- Chapter 10. Experiencing literature in the poetry classroom 177
- Chapter 11. Sharing fiction 199
- Chapter 12. Afterword 219
- Subject index 225
Chapters in this book
- Prelim pages i
- Table of contents v
- List of contributors vii
- Preface xi
- Acknowledgments xiii
- Chapter 1. Introduction 1
-
Part 1. Foundations of fictional worlds
- Chapter 2. Immersion and emergence in children’s literature 15
- Chapter 3. A predictive coding approach to Text World Theory 33
- Chapter 4. World-building as cognitive feedback loop 53
-
Part 2. Forming fictional worlds
- Chapter 5. Experiencing horrible worlds 75
- Chapter 6. Framing the narrative 97
- Chapter 7. Constructing inferiority through comic characterisation 119
- Chapter 8. Cognitive grammar and reconstrual 135
-
Part 3. Fictional worlds in context
- Chapter 9. Immersive reading and the unnatural text-worlds of “Dead Fish” 157
- Chapter 10. Experiencing literature in the poetry classroom 177
- Chapter 11. Sharing fiction 199
- Chapter 12. Afterword 219
- Subject index 225