Chapter 3. Categories at the interface of cognition and action
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Lawrence W. Barsalou
Abstract
Grounded cognition offers a natural framework for studying categories that lie at the interface of cognition and action. From this perspective, cognition emerges from the coupling of the brain, the modalities, the body, and the environment. Situated action, in particular, links these domains together, as perceived entities and events in the world (e.g., hedonic stimuli, social agents) trigger self-relevant responses (e.g., goals, values, identities, norms), which in turn produce bodily states (e.g., affect, motivation) that initiate actions (e.g., bodily actions, vocalizations) and ultimately produce outcomes, again in the world (e.g., reward, punishment). Ad hoc and goal-derived categories emerge between the internal cognitive states and external physical states that arise during the pursuit of situated action. Although these categories behave similarly in some ways to conventional taxonomic categories (e.g., possessing graded structure), they differ in others, especially in their dependence on context (typically contexts of situated action). On many occasions, these categories are constructed to support current situated action (ad hoc categories), but when they become relevant to situated action across many occasions, they become well-established in memory (goal-derived categories). Across these categories, ideals play central roles in determining graded structure, supporting the goals that drive situated action. Event frames offer a natural means of understanding how ad hoc and goal-derived categories become constructed compositionally, and how they offer an interface between cognition and the world, essentially providing coordinated patterns of values for instantiating frame variables. Interestingly, this frame-based account can be naturally implemented in the simulation mechanisms of perceptual symbol systems, further grounding ad hoc categories in relations between the brain, modalities, body, and world during situated action.
Abstract
Grounded cognition offers a natural framework for studying categories that lie at the interface of cognition and action. From this perspective, cognition emerges from the coupling of the brain, the modalities, the body, and the environment. Situated action, in particular, links these domains together, as perceived entities and events in the world (e.g., hedonic stimuli, social agents) trigger self-relevant responses (e.g., goals, values, identities, norms), which in turn produce bodily states (e.g., affect, motivation) that initiate actions (e.g., bodily actions, vocalizations) and ultimately produce outcomes, again in the world (e.g., reward, punishment). Ad hoc and goal-derived categories emerge between the internal cognitive states and external physical states that arise during the pursuit of situated action. Although these categories behave similarly in some ways to conventional taxonomic categories (e.g., possessing graded structure), they differ in others, especially in their dependence on context (typically contexts of situated action). On many occasions, these categories are constructed to support current situated action (ad hoc categories), but when they become relevant to situated action across many occasions, they become well-established in memory (goal-derived categories). Across these categories, ideals play central roles in determining graded structure, supporting the goals that drive situated action. Event frames offer a natural means of understanding how ad hoc and goal-derived categories become constructed compositionally, and how they offer an interface between cognition and the world, essentially providing coordinated patterns of values for instantiating frame variables. Interestingly, this frame-based account can be naturally implemented in the simulation mechanisms of perceptual symbol systems, further grounding ad hoc categories in relations between the brain, modalities, body, and world during situated action.
Kapitel in diesem Buch
- Prelim pages i
- Table of contents v
- Chapter 1. Building categories in interaction 1
- Chapter 2. Ad hoc categorization in linguistic interaction 9
- Chapter 3. Categories at the interface of cognition and action 35
- Chapter 4. Category-building lists between grammar and interaction 73
- Chapter 5. Are new words predictable? 111
- Chapter 6. The Camel Humps prosodic pattern 155
- Chapter 7. Making the implicit explicit 187
- Chapter 8. Online text mapping 211
- Chapter 9. Exemplification in interaction 239
- Chapter 10. The on-line construction of meaning in Mandarin Chinese 271
- Chapter 11. Et cetera, eccetera, etc. The development of a general extender from Latin to Italian 295
- Chapter 12. Morphopragmatics of rhyming and imitative co-compounds in Russian 317
- Chapter 13. Encoding ad hoc categories in Georgian 355
- Chapter 14. French type-noun constructions based on genre 373
- Chapter 15. In a manner of speaking 415
- Chapter 16. Why it’s hard to construct ad hoc number concepts 439
- Index 463
Kapitel in diesem Buch
- Prelim pages i
- Table of contents v
- Chapter 1. Building categories in interaction 1
- Chapter 2. Ad hoc categorization in linguistic interaction 9
- Chapter 3. Categories at the interface of cognition and action 35
- Chapter 4. Category-building lists between grammar and interaction 73
- Chapter 5. Are new words predictable? 111
- Chapter 6. The Camel Humps prosodic pattern 155
- Chapter 7. Making the implicit explicit 187
- Chapter 8. Online text mapping 211
- Chapter 9. Exemplification in interaction 239
- Chapter 10. The on-line construction of meaning in Mandarin Chinese 271
- Chapter 11. Et cetera, eccetera, etc. The development of a general extender from Latin to Italian 295
- Chapter 12. Morphopragmatics of rhyming and imitative co-compounds in Russian 317
- Chapter 13. Encoding ad hoc categories in Georgian 355
- Chapter 14. French type-noun constructions based on genre 373
- Chapter 15. In a manner of speaking 415
- Chapter 16. Why it’s hard to construct ad hoc number concepts 439
- Index 463