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book: Virtual Photography
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Virtual Photography

Artificial Intelligence, In-game, and Extended Reality
  • Edited by: and
Language: English
Published/Copyright: 2024

About this book

While it has traditionally been seen as a means of documenting an external reality or expressing an internal feeling, photography is now capable of actualizing never-existed pasts and never-lived experiences. Thanks to the latest photographic technologies, we can now take photos in computer games, interpolate them in extended reality platforms, or synthesize them via artificial intelligence. To account for the most recent shifts in conceptualizations of photography, this book proposes the term virtual photography as a binding theoretical framework, defined as a photography that retains the efficiency and function of real photography (made with or without a camera) while manifesting these in an unfamiliar or noncustomary form.

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  • Part I: Artificial Intelligence and the Algorithm
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  • Part II: In-Game Photography and Virtual Adventurism
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  • Part III: Extended and Limited Realities
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  • Appendix
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Publishing information
Pages and Images/Illustrations in book
eBook published on:
September 25, 2024
eBook ISBN:
9783839472033
Pages and Images/Illustrations in book
Main content:
242
Coloured Illustrations:
4
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