Chapter
Open Access
7. Dare Me Not
Photography as Adventure in Virtual Space
-
Paula Gortázar
Chapters in this book
- Frontmatter 1
- Contents 5
- Introduction 7
-
Part I: Artificial Intelligence and the Algorithm
- 1. The Latent Objective World 27
- 2. Photography as Speculative Fiction 47
- 3. Larval Memories 63
-
Part II: In-Game Photography and Virtual Adventurism
- 4. From In-Game Photography to Playable Imaging 83
- 5. Becoming Camera in Virtual Photography 103
- 6. In-Game Photography 119
- 7. Dare Me Not 135
-
Part III: Extended and Limited Realities
- 8. On the History and Aesthetics of Photorealistic Computer Graphics 153
- 9. The Vision Machine and Computer Simulation 171
- 10. Volcanic Deductions 191
- 11. Virtual Photography as a Visual Method of Communicating Scientific Hypotheses about Architecture 203
- 12. Just-Beyond-Human-Vision Photography 221
-
Appendix
- Biographies 239
Chapters in this book
- Frontmatter 1
- Contents 5
- Introduction 7
-
Part I: Artificial Intelligence and the Algorithm
- 1. The Latent Objective World 27
- 2. Photography as Speculative Fiction 47
- 3. Larval Memories 63
-
Part II: In-Game Photography and Virtual Adventurism
- 4. From In-Game Photography to Playable Imaging 83
- 5. Becoming Camera in Virtual Photography 103
- 6. In-Game Photography 119
- 7. Dare Me Not 135
-
Part III: Extended and Limited Realities
- 8. On the History and Aesthetics of Photorealistic Computer Graphics 153
- 9. The Vision Machine and Computer Simulation 171
- 10. Volcanic Deductions 191
- 11. Virtual Photography as a Visual Method of Communicating Scientific Hypotheses about Architecture 203
- 12. Just-Beyond-Human-Vision Photography 221
-
Appendix
- Biographies 239