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book: Persuasive Gaming in Context
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Persuasive Gaming in Context

  • Herausgegeben von: Teresa La Hera , Jeroen Jansz , Joost Raessens und Ben Schouten
Sprache: Englisch
Veröffentlicht/Copyright: 2021
Weitere Titel anzeigen von Amsterdam University Press
Games and Play
Dieses Buch ist Teil der Reihe

Über dieses Buch

The rapid developments in new communication technologies have facilitated the popularization of digital games, which has translated into an exponential growth of the game industry in recent decades. The ubiquitous presence of digital games has resulted in an expansion of the applications of these games from mere entertainment purposes to a great variety of serious purposes. In this edited volume, we narrow the scope of attention by focusing on what game theorist Ian Bogost has called 'persuasive games', that is, gaming practices that combine the dissemination of information with attempts to engage players in particular attitudes and behaviors.

This volume offers a multifaceted reflection on persuasive gaming, that is, on the process of these particular games being played by players. The purpose is to better understand when and how digital games can be used for persuasion by further exploring persuasive games and some other kinds of persuasive playful interaction as well. The book critically integrates what has been accomplished in separate research traditions to offer a multidisciplinary approach to understanding persuasive gaming that is closely linked to developments in the industry by including the exploration of relevant case studies.

Information zu Autoren / Herausgebern

La Hera Teresa :

Teresa de la Hera is Assistant Professor of Persuasive Gaming at Erasmus University Rotterdam, where she is member of the Research Cluster Gaming Matters.Jansz Jeroen :

Jeroen Jansz is Full Professor of Communication and Media at Erasmus University Rotterdam. He holds the Chair of Communication and Media in the Department of Media & Communication.Raessens Joost :

Joost Raessens is Full Professor and Chair of Media Theory at the Faculty of Humanities of Utrecht University, the Netherlands.Schouten Ben :

Ben Schouten is an artist/designer as well as a Full Professor in playful interaction at the department of industrial design of the Eindhoven University of Technology.


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1

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Teresa de la Hera, Jeroen Jansz, Ruud Jacobs, Ben Schouten, Joost Raessens und Martijn Kors
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Part I. The Study of Persuasion Through Digital Games

Joost Raessens und Teresa de la Hera
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27

Ian Bogost
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Miguel Sicart
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Teresa de la Hera und Joost Raessens
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Geoff Kaufman, Mary Flanagan und Max Seidman
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73
Part II. Designing Persuasive Games

Ben Schouten und Martijn Kors
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93

Martijn Kors, Gabriele Ferri, Erik D. van der Spek, Cas Ketel und Ben Schouten
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95

Lindsay D. Grace
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119

Menno Deen und Eline Muijres
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139

Sun Joo Ahn
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163
Part III. Assessing the Effectiveness of Persuasive Games

Jeroen Jansz und Ruud Jacobs
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183

Ruud Jacobs und Jeroen Jansz
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185

Mette Wichmand
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201

Chad Michael Wertley und Jordan Soliz
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219

Yu-Hao Lee, Norah E. Dunbar, Claude H. Miller, Elena Bessarabova, Matthew Jensen, Scott Wilson, Javier Elizondo, Judee Burgoon und Joseph Valacich
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239

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Informationen zur Veröffentlichung
Seiten und Bilder/Illustrationen im Buch
eBook veröffentlicht am:
23. März 2021
eBook ISBN:
9789048543939
Seiten und Bilder/Illustrationen im Buch
Inhalt:
264
Abbildungen:
42
Heruntergeladen am 9.10.2025 von https://www.degruyterbrill.com/document/doi/10.1515/9789048543939/html?lang=de
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