Book
Open Access
Entstehung, Angebot und bildungsrelevante Lerneffekte des Digitalen Spiels ›Discovery Tour: Ancient Greece‹
-
Marvin Rees
-
Funded by:
Schweizerischer Nationalfonds (SNF)
Language:
German
Published/Copyright:
2026
About this book
Open Access
It was above all its reconstructions of historical settings that made Assassin’s Creed a globally successful brand. With the series Discovery Tour, Ubisoft has made the leap from entertainment to education. This study examines whether the use of the digital game has led to measurable learning outcomes in historical knowledge. It provides insights into the future of learning games in history education.
Author / Editor information
Marvin Rees, Pädagogische Hochschule FHNW, Muttenz, Switzerland.
Topics
|
Open Access Download PDF |
I |
|
Open Access Download PDF |
V |
|
Open Access Download PDF |
IX |
|
Open Access Download PDF |
1 |
|
Open Access Download PDF |
33 |
|
Open Access Download PDF |
73 |
|
Open Access Download PDF |
131 |
|
Open Access Download PDF |
217 |
|
Requires Authentication Unlicensed Licensed |
|
|
Open Access Download PDF |
248 |
|
Open Access Download PDF |
251 |
|
Open Access Download PDF |
253 |
|
Open Access Download PDF |
255 |
|
Open Access Download PDF |
265 |
Publishing information
Pages and Images/Illustrations in book
eBook published on:
October 20, 2025
eBook ISBN:
9783111662916
Hardcover published on:
October 20, 2025
Hardcover ISBN:
9783111625058
Pages and Images/Illustrations in book
Main content:
300
Illustrations:
0
Coloured Illustrations:
20
Audience(s) for this book
Scholars in the fields of history, history education, games studies; history teachers
Creative Commons
BY-NC-ND 4.0
Safety & product resources
-
Manufacturer information:
Walter de Gruyter GmbH
Genthiner Straße 13
10785 Berlin
productsafety@degruyterbrill.com