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Social Broadcasting

An Unfinished Communications Revolution
  • Randall Packer
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Retracing Political Dimensions
Ein Kapitel aus dem Buch Retracing Political Dimensions

Abstract

This essay examines a history of alternative media, experimental video, and communalist aspirations of the counter-culture from the 1960s and 1970s, who modeled and instigated a radical shift in media culture as a precursor to current day Internet broadcasting and social media. The concept of social broadcasting draws from this seminal history in which the first generation of media and video artists in the 1960s organized around socially-participatory and politically activist collectives, narratives and agendas. These media practitioners embraced the emerging electronic forms and tools as a call-to-action against the establishment, forming independent, decentralized, and mobilized collectives to make their own media. During the 1960s, and continuing throughout the 1970s, alternative media communities and artist-driven networks in the US were instrumental in driving the evolving social and cultural transformation of the time. These include: USCO, Ken Kesey and the Merry Pranksters, San Francisco Tape Music Center, Raindance Foundation, Kitchen Art Center, Videofreex, et al., who encouraged other artists and activists to create their own media and propel their own upheaval of the status quo. In the seminal video art journal Radical Software, Gene Youngblood proclaimed: “The videosphere will alter the minds of men and the architecture of our dwellings,”1 forecasting the transformative and politically revolutionary potential of emerging information networks. By looking back and analyzing the historic legacies of collective media art and activism, we see a still unfolding future for today’s networked and social media, not just as a corporate controlled delivery mechanism for reinforcing consumerism and mainstream popular culture, but as a collaborative platform for experimental invention and social broadcasting: an unfinished communications revolution.

Abstract

This essay examines a history of alternative media, experimental video, and communalist aspirations of the counter-culture from the 1960s and 1970s, who modeled and instigated a radical shift in media culture as a precursor to current day Internet broadcasting and social media. The concept of social broadcasting draws from this seminal history in which the first generation of media and video artists in the 1960s organized around socially-participatory and politically activist collectives, narratives and agendas. These media practitioners embraced the emerging electronic forms and tools as a call-to-action against the establishment, forming independent, decentralized, and mobilized collectives to make their own media. During the 1960s, and continuing throughout the 1970s, alternative media communities and artist-driven networks in the US were instrumental in driving the evolving social and cultural transformation of the time. These include: USCO, Ken Kesey and the Merry Pranksters, San Francisco Tape Music Center, Raindance Foundation, Kitchen Art Center, Videofreex, et al., who encouraged other artists and activists to create their own media and propel their own upheaval of the status quo. In the seminal video art journal Radical Software, Gene Youngblood proclaimed: “The videosphere will alter the minds of men and the architecture of our dwellings,”1 forecasting the transformative and politically revolutionary potential of emerging information networks. By looking back and analyzing the historic legacies of collective media art and activism, we see a still unfolding future for today’s networked and social media, not just as a corporate controlled delivery mechanism for reinforcing consumerism and mainstream popular culture, but as a collaborative platform for experimental invention and social broadcasting: an unfinished communications revolution.

Kapitel in diesem Buch

  1. Frontmatter 1
  2. Contents 5
  3. Introduction 9
  4. Part I: Political Dimensions in Digital Imagery
  5. Image-Transaction 19
  6. Digital Art’s Political Impact 34
  7. Part II: “Freedom Act” Aestheticization of Surveillance, Counterveillance, and Participatory Agendas
  8. Coping with Uncertainty 55
  9. Cultural Politics of Games 78
  10. Artistic Research and Technocratic Consciousness 87
  11. Part III: Touching Communication Strategies
  12. Social Broadcasting 105
  13. From Celestial Maneuvers to Atmospheric Turmoil 126
  14. When Are We? 140
  15. Part IV: Technopolitics and Artistic Agency Global Ecology in New Media Art
  16. Physical Computing and the Political Economy of Machines 161
  17. Countering Capitulation 173
  18. Capitalocene Art 194
  19. Part V: Machine Learning, Data Visualizations, and Architecture The (In)visible Infrastructures of Information Systems
  20. Double-bind Information Systems in the Work of Teresa Burga 213
  21. Entangled Realities 228
  22. Facebook’s MPK 20 Headquarters designed by Frank Gehry 242
  23. Authors 257
  24. Illustrations Credits 264
Heruntergeladen am 28.9.2025 von https://www.degruyterbrill.com/document/doi/10.1515/9783110670981-007/html
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