Kapitel
Open Access
Augmented Skepticism: The Epistemological Design of Augmented Reality
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Spyridon Orestis Palermos
Kapitel in diesem Buch
- Frontmatter i
- Table of Contents v
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Introduction
- Is Critical Thinking Particularly Necessary when Using Augmented Reality in Knowledge Society? An Introductory Paradox 3
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Part 1: Augmented Reality and Historical Issues
- From Augmented Reality to the Internet of Things: Paradigm Shifts in Digital Innovation Dynamics 25
- Extended Reality and Abstract Objects: A pragmalinguistic approach 41
- On the Epistemic Potential of Virtual Realities for the Historical Sciences. A Methodological Framework 61
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Part 2: Ontological Problems in Augmented Reality
- Scientific Truth as Augmented Reality: On the Contrast between ‘Wirklichkeit’ and ‘Actuality’ 83
- Existence and Ontological Commitments 101
- What Actually is Augmented Reality 111
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Part 3: The Epistemology of Augmented Reality
- Augmented Skepticism: The Epistemological Design of Augmented Reality 133
- Is Augmented Reality a Source of New Types of Knowledge? 151
- Augmented Reality and Augmented Perception 171
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Part 4: Negative Knowledge Through Augmented Reality
- “Imagine Never Not Knowing”: An Epistemological Framework for Understanding Negative Knowledge in Augmented Reality 195
- Negative Knowledge in Virtual and Game-Based Environments 217
- How to Increase Negative Self-Knowledge by Using Cognitive Restructuring Through Augmented Reality: A Proposal and Analysis 235
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Part 5: Educational Applications and Implications of Augmented Reality
- Augmented Reality and Pedagogical Anthropology: Reflections from the Philosophy of Education 255
- New Challenge in Education: Enhancing Student’s Knowledge through Augmented Reality 273
- Teaching Augmented Reality 295
- Notes on Contributors 309
- Author index 315
Kapitel in diesem Buch
- Frontmatter i
- Table of Contents v
-
Introduction
- Is Critical Thinking Particularly Necessary when Using Augmented Reality in Knowledge Society? An Introductory Paradox 3
-
Part 1: Augmented Reality and Historical Issues
- From Augmented Reality to the Internet of Things: Paradigm Shifts in Digital Innovation Dynamics 25
- Extended Reality and Abstract Objects: A pragmalinguistic approach 41
- On the Epistemic Potential of Virtual Realities for the Historical Sciences. A Methodological Framework 61
-
Part 2: Ontological Problems in Augmented Reality
- Scientific Truth as Augmented Reality: On the Contrast between ‘Wirklichkeit’ and ‘Actuality’ 83
- Existence and Ontological Commitments 101
- What Actually is Augmented Reality 111
-
Part 3: The Epistemology of Augmented Reality
- Augmented Skepticism: The Epistemological Design of Augmented Reality 133
- Is Augmented Reality a Source of New Types of Knowledge? 151
- Augmented Reality and Augmented Perception 171
-
Part 4: Negative Knowledge Through Augmented Reality
- “Imagine Never Not Knowing”: An Epistemological Framework for Understanding Negative Knowledge in Augmented Reality 195
- Negative Knowledge in Virtual and Game-Based Environments 217
- How to Increase Negative Self-Knowledge by Using Cognitive Restructuring Through Augmented Reality: A Proposal and Analysis 235
-
Part 5: Educational Applications and Implications of Augmented Reality
- Augmented Reality and Pedagogical Anthropology: Reflections from the Philosophy of Education 255
- New Challenge in Education: Enhancing Student’s Knowledge through Augmented Reality 273
- Teaching Augmented Reality 295
- Notes on Contributors 309
- Author index 315