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1 Computers That Play Games
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Kapitel in diesem Buch
- Frontmatter i
- contents vii
- Prelude xi
- 1 Computers That Play Games 1
- 2 A Gambling Problem (the Monte Carlo Concept) 15
- 3 The Carpenter’s Problem 23
- 4 Wi-Fi Coverage and Antisubmarine Warfare Are the Same Math Problem 40
- 5 A Problem in Electric Circuit Theory 55
- 6 Simulation of a Purely Deterministic Problem 85
- 7 Schwartz’s Question 103
- 8 A Counterexample Concerning Computer Simulations 116
- 9 Monte Carlo Integration 126
- 10 Gamma-Ray Paths across a Semicircle 136
- Acknowledgments 177
- Notes 179
- Index 195
Kapitel in diesem Buch
- Frontmatter i
- contents vii
- Prelude xi
- 1 Computers That Play Games 1
- 2 A Gambling Problem (the Monte Carlo Concept) 15
- 3 The Carpenter’s Problem 23
- 4 Wi-Fi Coverage and Antisubmarine Warfare Are the Same Math Problem 40
- 5 A Problem in Electric Circuit Theory 55
- 6 Simulation of a Purely Deterministic Problem 85
- 7 Schwartz’s Question 103
- 8 A Counterexample Concerning Computer Simulations 116
- 9 Monte Carlo Integration 126
- 10 Gamma-Ray Paths across a Semicircle 136
- Acknowledgments 177
- Notes 179
- Index 195