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Chapter 3 The Game Loop
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James R. Parker
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Chapters in this book
- Frontmatter i
- Contents v
- Preface xiii
- Chapter 0 Games 1
- Chapter 1 Introduction to How Games Work 21
- Chapter 2 Graphics and Images 47
- Chapter 3 The Game Loop 74
- Chapter 4 Game AI: Collisions 104
- Chapter 5 Navigation and Control 129
- Chapter 6 Sound 156
- Chapter 7 C2H6O Jet Boat Race 179
- Chapter 8 Animation 208
- Chapter 9 C2H6O − Final Steps 236
- Chapter 10 Networking 251
- Chapter 11 Card Games 274
- Chapter 12 Platformers: Methods for Building a Side-Scrolling Game 291
- Appendix A: A* in Python 311
- Appendix B: C2H6O Jet Boat Race Game Design Document 317
- Appendix C: The NPC (Boat) Class for the Example Game 327
- Index 331
Chapters in this book
- Frontmatter i
- Contents v
- Preface xiii
- Chapter 0 Games 1
- Chapter 1 Introduction to How Games Work 21
- Chapter 2 Graphics and Images 47
- Chapter 3 The Game Loop 74
- Chapter 4 Game AI: Collisions 104
- Chapter 5 Navigation and Control 129
- Chapter 6 Sound 156
- Chapter 7 C2H6O Jet Boat Race 179
- Chapter 8 Animation 208
- Chapter 9 C2H6O − Final Steps 236
- Chapter 10 Networking 251
- Chapter 11 Card Games 274
- Chapter 12 Platformers: Methods for Building a Side-Scrolling Game 291
- Appendix A: A* in Python 311
- Appendix B: C2H6O Jet Boat Race Game Design Document 317
- Appendix C: The NPC (Boat) Class for the Example Game 327
- Index 331