Kapitel
Öffentlich zugänglich
Foreword
-
Penney Clark
Kapitel in diesem Buch
- Frontmatter i
- Table of Contents v
- List of Figures vii
- List of Tables ix
- Foreword xi
- Introduction 1
- CHAPTER 1 History: Town and Gown 19
- CHAPTER 2 Understanding, Creating, and Learning History: Using the Past as Raw Material 31
- CHAPTER 3 History on Television: Exploring Its Pedagogical Uses 51
- CHAPTER 4 Using Moving Images to Teach History: Theory and Practice 69
- CHAPTER 5 Using Film and Theatre in the Classroom 89
- CHAPTER 6 Historical Interpretation and the Building of Virtual Worlds in the Age of Civilization, SimCity, and Minecraft 107
- CHAPTER 7 Historical Grand Strategy Video Games 125
- CHAPTER 8 From the Perspective of Action: The Example of Assassin’s Creed 143
- CHAPTER 9 The Historical Novel: The Role of Fictional Characters in Developing Historical Thinking 161
- CHAPTER 10 The Historical Graphic Novel: A Dialectical Reading of Popular and Scholarly Discourse 177
- CHAPTER 11 Teaching History through Song and Poetry 195
- CHAPTER 12 Museums, Historic Sites, and Monuments 213
- CHAPTER 13 Historical Re-enactments: Strengths and Limitations of a Large-Scale Pedagogical Activity 233
- CHAPTER 14 Built Heritage and Nonmaterial Culture 249
- Bibliography 265
- Education 325
Kapitel in diesem Buch
- Frontmatter i
- Table of Contents v
- List of Figures vii
- List of Tables ix
- Foreword xi
- Introduction 1
- CHAPTER 1 History: Town and Gown 19
- CHAPTER 2 Understanding, Creating, and Learning History: Using the Past as Raw Material 31
- CHAPTER 3 History on Television: Exploring Its Pedagogical Uses 51
- CHAPTER 4 Using Moving Images to Teach History: Theory and Practice 69
- CHAPTER 5 Using Film and Theatre in the Classroom 89
- CHAPTER 6 Historical Interpretation and the Building of Virtual Worlds in the Age of Civilization, SimCity, and Minecraft 107
- CHAPTER 7 Historical Grand Strategy Video Games 125
- CHAPTER 8 From the Perspective of Action: The Example of Assassin’s Creed 143
- CHAPTER 9 The Historical Novel: The Role of Fictional Characters in Developing Historical Thinking 161
- CHAPTER 10 The Historical Graphic Novel: A Dialectical Reading of Popular and Scholarly Discourse 177
- CHAPTER 11 Teaching History through Song and Poetry 195
- CHAPTER 12 Museums, Historic Sites, and Monuments 213
- CHAPTER 13 Historical Re-enactments: Strengths and Limitations of a Large-Scale Pedagogical Activity 233
- CHAPTER 14 Built Heritage and Nonmaterial Culture 249
- Bibliography 265
- Education 325