Chapter
Licensed
Unlicensed
Requires Authentication
CHAPTER 4 Using the Extensible Markup Language in Cultural Analysis and Presentation
-
Natalie Underberg
You are currently not able to access this content.
You are currently not able to access this content.
Chapters in this book
- Frontmatter i
- Contents vii
- Acknowledgments ix
- Introduction 1
- CHAPTER 1 Rethinking Culture through Multimedia Ethnography 17
- CHAPTER 2 Florida and Peru: Experiments in Ethnographic Representation 28
- CHAPTER 3 Digital Tools for Anthropological Analysis 42
- CHAPTER 4 Using the Extensible Markup Language in Cultural Analysis and Presentation 48
- CHAPTER 5 Using Features of Digital Environments to Enable Cultural Learning 66
- CHAPTER 6 Cultural Heritage Video Game Design 74
- Conclusion: Narratives and Critical Anthropology: Roles for New Media 82
- APPENDIX Guide to Web- Based Materials 91
- Glossary 93
- References Cited 99
- Index 111
Chapters in this book
- Frontmatter i
- Contents vii
- Acknowledgments ix
- Introduction 1
- CHAPTER 1 Rethinking Culture through Multimedia Ethnography 17
- CHAPTER 2 Florida and Peru: Experiments in Ethnographic Representation 28
- CHAPTER 3 Digital Tools for Anthropological Analysis 42
- CHAPTER 4 Using the Extensible Markup Language in Cultural Analysis and Presentation 48
- CHAPTER 5 Using Features of Digital Environments to Enable Cultural Learning 66
- CHAPTER 6 Cultural Heritage Video Game Design 74
- Conclusion: Narratives and Critical Anthropology: Roles for New Media 82
- APPENDIX Guide to Web- Based Materials 91
- Glossary 93
- References Cited 99
- Index 111