Abstract
Consider a war of attrition game in continuous time with complete information, in which N ≥ 2 players compete for N − K prizes. I focus on the equilibria in which the strategies follow exponential distributions, which are memoryless. When K = 1, such an equilibrium can be explicitly characterized. The equilibrium certainly exists if N = 2. If N ≥ 3, it exists as long as the weakest player is not too weak compared to the average. If it exists, the equilibrium is unique under some conditions. When K ≥ 2, the game typically has nondegenerate equilibria in which K − 1 relatively weak players concede at the beginning. The model can be extended to the case in which the players have loser-dependent valuations. The model helps to solve a generalized exit game in a “nature oligopoly” and an all-pay auction with ascending bids.
Proof of Proposition 1.
Assuming the players adopt mixed strategies with exponential distributions, an equilibrium
Hence,
Proof of Proposition 2.
With the equilibrium strategy profile (G 1, …, G N ), player i ∈ {1, …, N} faces a suppositional rival, denoted as −i, whose strategy is represented by distribution
Since the support of his strategy is [0, +∞), player i is indifferent to any pure strategy t ∈ [0, +∞), i.e.,
where C stands for a constant. Differentiating both sides of the equation with respect to t, it becomes
Since the distributions are atomless, we have G −i (0) = 0. The differential equation implies
i.e., the suppositional player −i must adopt an exponential strategy with rate
From the N equations above, we have
Hence, the equilibrium strategy profile (G
1, …, G
N
) must be the
Proof of Proposition 3.
Let the last N − K + 1 players that stay in the game be players 1, 2, …, and N − K + 1. The other K − 1 players concede immediately. Suppose the game played by the last N − K + 1 players has a nondegenerate equilibrium (λ
1, λ
2, …, λ
N−K+1) as characterized in Proposition 1. For the proposed strategy profile to be an equilibrium of the game
If a player i > N − K + 1 deviates to a pure strategy x > 0, he wins only if two of the players in {1, 2, …, N − K + 1} concede before x. Denote the second concession of the players 1, 2, …, N − K + 1 as a random variable x 2. Then x 2’s CDF, written as F 2(x, N − K + 1), is
In particular, if all the players have equal strengths, the CDF becomes
On the other hand, we already know that it is not desirable for a player in {1, 2, …, N − K + 1}, say player 1, deviates to x > 0. In that case, he wins when one of the players in {2, …, N − K + 1} concedes before x. Denote the first concession of the players {2, …, N − K + 1}, who choose the exponential strategies, as random variable x 1. Its CDF, written as F 1(x, N − K), is
In particular, if the players have the same strengths,
Since
when the players have the same strengths, we have
which means F 2(x, N − K + 1) first-order-stochastically-dominates F 1(x, N − K). Therefore, if no player in {1, 2, …, N − K + 1} wishes to deviate, a player i > N − K + 1 strictly prefers not to deviate. Since all the functions involved are continuous, the player still does not want to deviate when the players’ strengths are heterogeneous but are close enough to each other.
Hence, the proposed strategy profile is an equilibrium of the game. ■
Proof of Proposition 4.
Since the support of an exponential strategy is [0, +∞), we only need to show that given the other players’ strategies
Hence,
Proof of Proposition 5.
From the first order conditions we immediately obtain the
If player i exits at t ∈ [0, +∞), his expected payoff is
Hence,
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Articles in the same Issue
- Frontmatter
- Research Articles
- Voluntary Partnerships for Equally Sharing Contribution Costs
- Final Topology for Preference Spaces
- Restricted Bargaining Sets in a Club Economy
- Asymmetric Auctions with Discretely Distributed Valuations
- Income and Price Effects in Intertemporal Consumer Problems
- Memoryless-Strategy Equilibria of a N-Player War of Attrition Game with Complete Information
- The Role of Technology in an Endogenous Timing Game with Corporate Social Responsibility
- Heterogeneous-Agent Models in Asset Pricing: The Dynamic Programming Approach and Finite Difference Method
- Notes
- EX-Ante Information Heterogeneity in Global Games Models with Application to Team Production
Articles in the same Issue
- Frontmatter
- Research Articles
- Voluntary Partnerships for Equally Sharing Contribution Costs
- Final Topology for Preference Spaces
- Restricted Bargaining Sets in a Club Economy
- Asymmetric Auctions with Discretely Distributed Valuations
- Income and Price Effects in Intertemporal Consumer Problems
- Memoryless-Strategy Equilibria of a N-Player War of Attrition Game with Complete Information
- The Role of Technology in an Endogenous Timing Game with Corporate Social Responsibility
- Heterogeneous-Agent Models in Asset Pricing: The Dynamic Programming Approach and Finite Difference Method
- Notes
- EX-Ante Information Heterogeneity in Global Games Models with Application to Team Production