Home 6. The Monstrosity of Stigma: Mental Health Representation in Video Games
Chapter
Licensed
Unlicensed Requires Authentication

6. The Monstrosity of Stigma: Mental Health Representation in Video Games

  • Kelli Dunlap and Rachel Kowert
View more publications by Amsterdam University Press
Monstrosity in Games and Play
This chapter is in the book Monstrosity in Games and Play
© 2025 Amsterdam University Press, Amsterdam
Downloaded on 8.9.2025 from https://www.degruyterbrill.com/document/doi/10.1515/9789048556632-007/html
Scroll to top button