Book
Open Access
Gaming the Metaverse
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Edited by:
Benjamin Beil
Language:
English
Published/Copyright:
2025
About this book
On the Metaverse in literary, media, and cultural history, as well as investigations of recent technical, social, cultural, and economic applications.
Author / Editor information
Beil Benjamin :
Benjamin Beil (Prof. Dr. phil.) is Professor for Media Studies & Digital Culture at the Department of Media Culture & Theatre at the University of Cologne.
Freyermuth Gundolf S. :Gundolf S. Freyermuth (Prof. Dr. phil.) is Professor of Media and Game Studies and founding co-director at the Cologne Game Lab of TH Koeln-University of Technology, Arts and Sciences, as well as Professor of Comparative Media Studies at the ifs international film school of Cologne.
Topics
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1 |
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5 |
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7 |
Utopian Media from the Total Work of Art and Total Cinema to Cyberspace and Holodeck Gundolf S. Freyermuth Open Access Download PDF |
13 |
IMAGINATIONS
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Janet H. Murray Open Access Download PDF |
101 |
Lars Schmeink Open Access Download PDF |
117 |
Virtual Worlds as Audiovisual Fantasy Vanessa Ossa Open Access Download PDF |
139 |
Icare Bamba Open Access Download PDF |
167 |
Back to the Future of the Internet Sonia Fizek Open Access Download PDF |
187 |
Jesse Schell Open Access Download PDF |
201 |
ACHIEVEMENTS
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Exploring Atmospheres in Metaverse Art Exhibitions Isabelle Hamm Open Access Download PDF |
223 |
Insights from NRW-Forum Düsseldorf’s WWWFORUM Project: An Interview Alina Fuchte and Isabelle Hamm Open Access Download PDF |
247 |
Quantum Bar Christina XaosPrincess Kinne Open Access Download PDF |
265 |
Expanded Realities as Transparent Playheads Tobias Bieseke Open Access Download PDF |
309 |
Digital Fashion, Avatars, and the Promise of Identity in Virtual Worlds Nicolle Lamerichs Open Access Download PDF |
335 |
A Proto-Metaverse Giovanni Tagliamonte Open Access Download PDF |
351 |
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393 |
Publishing information
Pages and Images/Illustrations in book
eBook published on:
January 14, 2025
eBook ISBN:
9783839474624
Pages and Images/Illustrations in book
Main content:
398
Coloured Illustrations:
70
Other:
70 farb. Abb.
eBook ISBN:
9783839474624
Keywords for this book
Media Studies; Media Studies; Metaverse; Metaverse; Digital Culture; Digital Culture; Cultural Studies; Cultural Studies; Cyberspace; Cyberspace; Digital Media; Digital Media; Virtual Reality; Virtual Reality; Media; Media; Popular Culture; Popular Culture; Computer Games; Computer Games; Media Aesthetics; Media Aesthetics; Media Theory; Media Theory
Audience(s) for this book
Professional and scholarly;
Creative Commons
BY-SA 4.0