Playful Materialities
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Edited by:
Benjamin Beil
About this book
An exploration of the intricate links between game culture and material culture, examining the objects of gaming and the playful phenomena that they create.
Author / Editor information
Benjamin Beil (Prof. Dr. phil.) is Professor for Media Studies & Digital Culture at the Department of Media Culture & Theatre at the University of Cologne.
Freyermuth Gundolf S. :Gundolf S. Freyermuth (Prof. Dr. phil.) is Professor of Media and Game Studies and founding co-director at the Cologne Game Lab of TH Koeln-University of Technology, Arts and Sciences, as well as Professor of Comparative Media Studies at the ifs international film school of Cologne.
Schmidt Hanns Christian :Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.
Reviews
»Der Sammelband ist ein beeindruckendes Beispiel dafür, wie holistische Spieleforschung, die gängige Diskurse überdenkt und ausweitet, aussehen kann.«
Topics
Publicly Available Download PDF |
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Publicly Available Download PDF |
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Benjamin Beil, Gundolf S. Freyermuth, Hanns Christian Schmidt and Raven Rusch Open Access Download PDF |
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PLACES
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On the Material Anticipation of Virtual Worlds and Virtual Play in the Second Half of the 20th Century Gundolf S. Freyermuth Open Access Download PDF |
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A Case Study of MASCHINENKLANGWERK Isabel Grünberg, Raven Rusch and David Wildemann Open Access Download PDF |
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EXHIBITS
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Radiohead’s KID A MNESIA EXHIBITION, Virtual Museums, and Games Isabelle Hamm Open Access Download PDF |
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A Collective Record of How to Publicly Exhibit Video Games Around the Globe Rene G. Cepeda and Chaz Evans Open Access Download PDF |
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Exhibiting Video Games Benjamin Beil Open Access Download PDF |
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MODIFICATIONS
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A Sociomaterial Approach to Video Game Controllers and ‘Disability’ Markus Spöhrer Open Access Download PDF |
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Playable Child Perspectives and the Sitting Simulator BACKSEAT Cordula Heithausen Open Access Download PDF |
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Game Literacy and Playful Materialities Hanns Christian Schmidt Open Access Download PDF |
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PIECES
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Material Meanings of Analog Game Figures Peter Podrez Open Access Download PDF |
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Maps, Boxes, and other Paper Objects as Imaginative Devices of Unfulfilled Desires in Early Gaming Michael A. Conrad Open Access Download PDF |
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A Modern Board Game Review of Dice Usages and their Mechanisms Micael Sousa Open Access Download PDF |
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Digital Toys in Video Games Emma Reay Open Access Download PDF |
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Open Access Download PDF |
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