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Violence | Perception | Video Games

New Directions in Game Research
  • Edited by: Federico Alvarez Igarzábal , Michael S. Debus and Curtis L. Maughan
Language: English
Published/Copyright: 2019
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About this book

This anthology compiles papers presented at the two first editions of the Young Academics Workshop of the Clash of Realities conference: Perceiving Video Games (2017) and Reframing the Violence and Video Games Debate (2018).

Author / Editor information

Alvarez Igarzábal Federico :

Federico Alvarez Igarzábal is a postdoctoral researcher at the Institute for Frontier Areas of Psychology and Mental Health in Freiburg, Germany, working in the EU-funded project VIRTUALTIMES. His research focuses primarily on the temporality of video games from a formalist and cognitive-scientific perspective. He obtained his PhD at the Institute of Media Culture and Theatre of the University of Cologne and the Cologne Game Lab of the TH Köln in 2018 with his thesis »Time and Space in Video Games«.

Debus Michael S. :

Michael S. Debus conducted his PhD research as part of the Making Sense of Games project at the Center for Computer Games Research at the IT University of Copenhagen from 2016-2019. His research focuses on the analysis and synthesis of existing game ontologies into a clearer terminology for the study of games. He has published papers about the ontology of navigation in videogames and metagames.

Maughan Curtis L. :

Curtis L. Maughan is a PhD candidate in the Department of German, Russian and East European Studies at Vanderbilt University. From 2016-2019, Curtis managed the Master's program in Game Development and Research at the Cologne Game Lab. His research interests include surveillance and interactivity, narratology and digital games, and the novellas of Thomas Mann and Heinrich von Kleist. His dissertation project examines flanerie in the context of open world gameplay trends and game design practices.

Supplementary Materials


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5

Gundolf S. Freyermuth
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Federico Alvarez Igarzábal, Michael S. Debus and Curtis L. Maughan
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Reframing the Violence and Video Games Debate

Christopher J. Ferguson
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Frank Fetzer
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29

Natali Panic-Cidic
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39

Christian Roth
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53

Ahn-Thu Nguyen
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63

Cornelia J. Schnaars
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77

Rüdiger Brandis and Alex Boccia
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93

Derek Price
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105
Perceiving Video Games

Frank Fetzer
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115

Nikolay Mohammad-Hadi
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127

Natali Panic-Cidic
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137

Leonie Wolf
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151

Alberto Alvarez and Miruna Vozaru
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171

Cornelia J. Schnaars
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185

Shunsuke Mukae
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199

Agnes K. Bakk
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Publishing information
Pages and Images/Illustrations in book
eBook published on:
November 7, 2019
eBook ISBN:
9783839450512
Pages and Images/Illustrations in book
Main content:
230
Illustrations:
16
Coloured Illustrations:
3
Other:
16 schw.-w. u. 3 farb. Abb.
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