Chapter
Licensed
Unlicensed
Requires Authentication
26. Heuristic Evaluation
-
Voula Gkatzidou
You are currently not able to access this content.
You are currently not able to access this content.
Chapters in this book
- Frontmatter i
- Contents v
- Preface 1
-
Methods
- 1. AEIOU 24
- 2. Affinity Diagram 26
- 3. Bodystorming 28
- 4. Brainstorming 30
- 5. Buy a feature 32
- 6. Card Sorting 36
- 7. Co-Design 38
- 8. Cognitive Walkthrough 40
- 9. Cognitive Map 42
- 10. Competitive Analysis 46
- 11. Contextual Inquiry 48
- 12. Crazy 8s 50
- 13. Crowdsourcing 52
- 14. Cultural Probes 54
- 15. Customer Journey 56
- 16. Delphi Survey 60
- 17. Design Fiction 62
- 18. Desirability Testing 64
- 19. Diary Study 66
- 20. Empathy Map 68
- 21. Experience Prototyping 72
- 22. Extreme Users 74
- 23. Fly-on-The Wall 76
- 24. Focus Group 78
- 25. Harris Profile 80
- 26. Heuristic Evaluation 84
- 27. How Might We? 86
- 28. Interview 88
- 29. Laddering 90
- 30. Love/Break up Letter 92
- 31. Persona 96
- 32. Picture Cards 98
- 33. Repertory Grid Technique 100
- 34. Role Playing 102
- 35. Scenario 104
- 36. Scenario Mapping 108
- 37. Stakeholder Analysis 110
- 38. Storytelling 112
- 39. Storyboarding 114
- 40. Survey 118
- 41. Think-Aloud 120
- 42. Touchstone Tour 122
- 43. Tomorrow’s Headlines 124
- 44. Wizard of Oz 126
- 45. Word Concept Association 128
- 46. Zaltman Metaphor Elicitation 130
- 47. 5 Whys 132
- Appendix 1. Desirability Testing 135
- Photo credits 136
Chapters in this book
- Frontmatter i
- Contents v
- Preface 1
-
Methods
- 1. AEIOU 24
- 2. Affinity Diagram 26
- 3. Bodystorming 28
- 4. Brainstorming 30
- 5. Buy a feature 32
- 6. Card Sorting 36
- 7. Co-Design 38
- 8. Cognitive Walkthrough 40
- 9. Cognitive Map 42
- 10. Competitive Analysis 46
- 11. Contextual Inquiry 48
- 12. Crazy 8s 50
- 13. Crowdsourcing 52
- 14. Cultural Probes 54
- 15. Customer Journey 56
- 16. Delphi Survey 60
- 17. Design Fiction 62
- 18. Desirability Testing 64
- 19. Diary Study 66
- 20. Empathy Map 68
- 21. Experience Prototyping 72
- 22. Extreme Users 74
- 23. Fly-on-The Wall 76
- 24. Focus Group 78
- 25. Harris Profile 80
- 26. Heuristic Evaluation 84
- 27. How Might We? 86
- 28. Interview 88
- 29. Laddering 90
- 30. Love/Break up Letter 92
- 31. Persona 96
- 32. Picture Cards 98
- 33. Repertory Grid Technique 100
- 34. Role Playing 102
- 35. Scenario 104
- 36. Scenario Mapping 108
- 37. Stakeholder Analysis 110
- 38. Storytelling 112
- 39. Storyboarding 114
- 40. Survey 118
- 41. Think-Aloud 120
- 42. Touchstone Tour 122
- 43. Tomorrow’s Headlines 124
- 44. Wizard of Oz 126
- 45. Word Concept Association 128
- 46. Zaltman Metaphor Elicitation 130
- 47. 5 Whys 132
- Appendix 1. Desirability Testing 135
- Photo credits 136