Home 3. “Being There” in a Virtual World: an Enactive Perspective on Presence and its Implications for Neuropsychological Assessment and Rehabilitation
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3. “Being There” in a Virtual World: an Enactive Perspective on Presence and its Implications for Neuropsychological Assessment and Rehabilitation

  • Francesca Morganti
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Human Computer Confluence
This chapter is in the book Human Computer Confluence
© 2016 De Gruyter Open

© 2016 De Gruyter Open

Chapters in this book

  1. Frontmatter I
  2. Contents V
  3. Foreword 1
  4. Section I: Conceptual Frameworks and Models
  5. 1. A Research Agenda for Human Computer Confluence 7
  6. 2. Designing Blended Spaces for Collaboration 18
  7. 3. “Being There” in a Virtual World: an Enactive Perspective on Presence and its Implications for Neuropsychological Assessment and Rehabilitation 40
  8. 4. Embodied Medicine: What Human-Computer Confluence Can Offer to Health Care 55
  9. 5. Neural Mechanisms of Bodily Self-Consciousness and the Experience of Presence in Virtual Reality 80
  10. 6. Transformative Experience Design 97
  11. Section II: Emerging Interaction Paradigms
  12. 7. From Musical Interfaces to Musical Interactions 125
  13. 8. Designing Three-Party Interactions for Music Improvisation Systems 141
  14. 9. The BEAMING Proxy: Towards Virtual Clones for Communication 156
  15. 10. Brain-Machine Symbiosis 175
  16. 11. The Human as the Mind in the Machine: Addressing Big Data 198
  17. 12. Studying Human-Human interaction to build the future of Human-Robot interaction 213
  18. Section III: Applications
  19. 13. State of the Art in Technology-Supported Resilience Training For Military Professionals 229
  20. 14. An Integrative Framework for Tailoring Virtual Reality Based Motor Rehabilitation After Stroke 244
  21. 15. Active Confluence: A Proposal to Integrate Social and Health Support with Technological Tools 262
  22. 16. Human Computer Confluence in the Smart Home Paradigm: Detecting Human States and Behaviours for 24/7 Support of Mild-Cognitive Impairments 275
  23. 17. Human-Car Confluence: “Socially-Inspired Driving Mechanisms” 294
  24. List of Figures 311
  25. List of Tables 315
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