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The Audacity of Preservation. BIG! BAD? MODERN
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Chapters in this book
- Frontmatter 1
- Table of contents 4
- Preface Michelle Howard. Introducing Research – Observe – Make (ROM) 10
-
Book + Research – Observe – Make + Reflect
- The Development of Research – Observe – Make (ROM) 16
- +1. Construction Material Technology (CMT) Konversationsreihe 24
-
Book 1. Elemental Interactivity
- ROM – Vorsprung durch Technik 37
-
1.1 Elemental Interactivity I Building a Good Climate
- Building a good climate. Studio description 49
- 1.1.1 Position vs disposition 53
- 1.1.2 Moss Pavilion 54
- 1.1.3 Bamboo Pavilion 56
- 1.1.4 Activating Schiller 58
- 1.1.5 Neglige 60
- 1.1.6 Stacked Pavilion 62
-
1.2 Elemental Interactivity II. Gone with the Wind
- Gone with the Wind. Studio description 65
- 1.2.1 Desislava Petkova and Matej Malenka The Beast 67
- 1.2.2 The Wind Waves Instrument 71
- 1.2.3 Exhausted! – Recycling Unwanted Air 72
- 1.2.4 Two Frames. Perceiving Energy 74
-
1.3 Elemental Interactivity III. On the Modifications of Clouds
- On the Modifications of Clouds. Studio description 77
- 1.3.1 Hygrometer 80
- 1.3.2 110G 82
- 1.3.3 Interpolation 83
- 1.3.4 Particles 86
-
Book 2. Spatial Interactivity
- ROM – Das Einmaleins 89
-
2.1 The Spatial Interactivity I. Building Fast – What Succeeds the Secession?
- 2.1.1 Haus 01 103
- 2.1.2 Simple and Strong 104
- 2.1.3 Pixellate 106
-
2.2 Spatial Interactivity II. Connecting Spaces
- Connecting Spaces. Studio description 109
- 2.2.1 Connecting Cubes 112
- 2.2.2 The Way 114
- 2.2.3 Atrium House 116
- 2.2.4 Vertical Town Square 119
-
2.3 Spatial Interactivity III. The Audacity of Preservation
- The Audacity of Preservation. BIG! BAD? MODERN 121
- The Audacity of Preservation. Studio description 124
- 2.3.1 Grasping Character, Introducing Looseness 128
- 2.3.2 Just Enough Light 131
- 2.3.3 The Well-Tempered Environment of the University of Economics 132
- 2.3.4 Continuous Change 134
- 2.3.5 Modern Tourism 136
- 2.3.6 Connecting Spaces 138
- 2.3.7 Lonely Platforms 140
-
2.4 Spatial Interactivity IV. The Efficiency of Looseness
- The Efficiency of Looseness. Studio description 143
- 2.4.1 Vertical Looseness 147
- 2.4.2 On Air 149
- 2.4.3 Cutting Transitions 150
- 2.4.4 Undesired Solitude 152
- 2.4.5 Loose Hub 154
-
Book 3. Material Interactivity
- ROM – Eine Abrechnung 157
-
3.1 Material Interactivity I. Landscape Una[Bridge]d
- Landscape Una[Bridge]d. Studio description 162
- 3.1.1 Mind the Gaps 167
- 3.1.2 Detour 169
- 3.1.3 The Nature and Technology Trail 171
-
3.2 Material Interactivity II. Water, Aggregate, Cement and a Container
- Water, Aggregate, Cement and a Container. Studio description 172
- 3.2.1 Eleven Vaults 176
- 3.2.2 Topographic 178
- 3.2.3 Templar Landscape 181
- 3.2.4 Hidden Innards 183
- 3.2.5 Cones of Light and Shade 185
-
3.3 Material Interactivity III. There is a Light that Never Goes Out
- There is a Light that Never Goes Out. Studio description 186
- 3.3.1 Body, Brain and Light. A project for people with epilepsy 190
- 3.3.2 Retrospect and Prospect. A project for people with dementia 193
- 3.3.3 Light Movement Number 1. A project for people with Cystic Fibrosis 194
-
Book 4. Workshops, Lectures and Experiments
- ROM – Modellbau ist Denken 197
-
4.1 Workshops & Short Projects
- 4.1.1 Glass I: Seeing Through the Transparency Myth 204
- 4.1.2 Glass II: There is a Light that Never Goes Out 208
- 4.1.3 The Good Climate Workshop 210
- 4.1.4 The Acoustics Workshop 214
- 4.1.5 The Concrete Workshop 215
- 4.1.6 The Architecture of Small Spaces Workshop 219
-
4.2 Lectures and Experiments in Shaping Material
- 4.2.1 Folding Concrete 220
- 4.2.2 Controlling Deformation 223
- 4.2.3 An Experiment with a Stretch Wrapping Film 224
- 4.2.4 Destroyed Trees 225
- 4.2.5 Inflatable Formwork for Organic Solid Shapes 226
- 4.2.6 Cuir Bouilli 227
- 4.2.7 Smocking Structures 228
- 4.2.8 Sugar Landscape 229
- 4.2.9 Concrete from Scratch 230
-
4.3 Lectures and Experiments In Observation
- 4.3.1 144 Hours in a Train 232
- 4.3.2 Daily Dust Diary 235
- 4.3.3 Analysis Type II 236
- 4.3.4 It’s a Noisy Day 237
-
4.4 Lecture Series
- 4.4.1 Materialising Ideas in an Age of Digital Production 238
- 4.4.2 Our Concrete Ideas 242
- 4.4.3 The Practice of Research 243
-
Appendix
- Contributors 245
- Commentators 250
- Sponsors 254
- Imprint 255
Chapters in this book
- Frontmatter 1
- Table of contents 4
- Preface Michelle Howard. Introducing Research – Observe – Make (ROM) 10
-
Book + Research – Observe – Make + Reflect
- The Development of Research – Observe – Make (ROM) 16
- +1. Construction Material Technology (CMT) Konversationsreihe 24
-
Book 1. Elemental Interactivity
- ROM – Vorsprung durch Technik 37
-
1.1 Elemental Interactivity I Building a Good Climate
- Building a good climate. Studio description 49
- 1.1.1 Position vs disposition 53
- 1.1.2 Moss Pavilion 54
- 1.1.3 Bamboo Pavilion 56
- 1.1.4 Activating Schiller 58
- 1.1.5 Neglige 60
- 1.1.6 Stacked Pavilion 62
-
1.2 Elemental Interactivity II. Gone with the Wind
- Gone with the Wind. Studio description 65
- 1.2.1 Desislava Petkova and Matej Malenka The Beast 67
- 1.2.2 The Wind Waves Instrument 71
- 1.2.3 Exhausted! – Recycling Unwanted Air 72
- 1.2.4 Two Frames. Perceiving Energy 74
-
1.3 Elemental Interactivity III. On the Modifications of Clouds
- On the Modifications of Clouds. Studio description 77
- 1.3.1 Hygrometer 80
- 1.3.2 110G 82
- 1.3.3 Interpolation 83
- 1.3.4 Particles 86
-
Book 2. Spatial Interactivity
- ROM – Das Einmaleins 89
-
2.1 The Spatial Interactivity I. Building Fast – What Succeeds the Secession?
- 2.1.1 Haus 01 103
- 2.1.2 Simple and Strong 104
- 2.1.3 Pixellate 106
-
2.2 Spatial Interactivity II. Connecting Spaces
- Connecting Spaces. Studio description 109
- 2.2.1 Connecting Cubes 112
- 2.2.2 The Way 114
- 2.2.3 Atrium House 116
- 2.2.4 Vertical Town Square 119
-
2.3 Spatial Interactivity III. The Audacity of Preservation
- The Audacity of Preservation. BIG! BAD? MODERN 121
- The Audacity of Preservation. Studio description 124
- 2.3.1 Grasping Character, Introducing Looseness 128
- 2.3.2 Just Enough Light 131
- 2.3.3 The Well-Tempered Environment of the University of Economics 132
- 2.3.4 Continuous Change 134
- 2.3.5 Modern Tourism 136
- 2.3.6 Connecting Spaces 138
- 2.3.7 Lonely Platforms 140
-
2.4 Spatial Interactivity IV. The Efficiency of Looseness
- The Efficiency of Looseness. Studio description 143
- 2.4.1 Vertical Looseness 147
- 2.4.2 On Air 149
- 2.4.3 Cutting Transitions 150
- 2.4.4 Undesired Solitude 152
- 2.4.5 Loose Hub 154
-
Book 3. Material Interactivity
- ROM – Eine Abrechnung 157
-
3.1 Material Interactivity I. Landscape Una[Bridge]d
- Landscape Una[Bridge]d. Studio description 162
- 3.1.1 Mind the Gaps 167
- 3.1.2 Detour 169
- 3.1.3 The Nature and Technology Trail 171
-
3.2 Material Interactivity II. Water, Aggregate, Cement and a Container
- Water, Aggregate, Cement and a Container. Studio description 172
- 3.2.1 Eleven Vaults 176
- 3.2.2 Topographic 178
- 3.2.3 Templar Landscape 181
- 3.2.4 Hidden Innards 183
- 3.2.5 Cones of Light and Shade 185
-
3.3 Material Interactivity III. There is a Light that Never Goes Out
- There is a Light that Never Goes Out. Studio description 186
- 3.3.1 Body, Brain and Light. A project for people with epilepsy 190
- 3.3.2 Retrospect and Prospect. A project for people with dementia 193
- 3.3.3 Light Movement Number 1. A project for people with Cystic Fibrosis 194
-
Book 4. Workshops, Lectures and Experiments
- ROM – Modellbau ist Denken 197
-
4.1 Workshops & Short Projects
- 4.1.1 Glass I: Seeing Through the Transparency Myth 204
- 4.1.2 Glass II: There is a Light that Never Goes Out 208
- 4.1.3 The Good Climate Workshop 210
- 4.1.4 The Acoustics Workshop 214
- 4.1.5 The Concrete Workshop 215
- 4.1.6 The Architecture of Small Spaces Workshop 219
-
4.2 Lectures and Experiments in Shaping Material
- 4.2.1 Folding Concrete 220
- 4.2.2 Controlling Deformation 223
- 4.2.3 An Experiment with a Stretch Wrapping Film 224
- 4.2.4 Destroyed Trees 225
- 4.2.5 Inflatable Formwork for Organic Solid Shapes 226
- 4.2.6 Cuir Bouilli 227
- 4.2.7 Smocking Structures 228
- 4.2.8 Sugar Landscape 229
- 4.2.9 Concrete from Scratch 230
-
4.3 Lectures and Experiments In Observation
- 4.3.1 144 Hours in a Train 232
- 4.3.2 Daily Dust Diary 235
- 4.3.3 Analysis Type II 236
- 4.3.4 It’s a Noisy Day 237
-
4.4 Lecture Series
- 4.4.1 Materialising Ideas in an Age of Digital Production 238
- 4.4.2 Our Concrete Ideas 242
- 4.4.3 The Practice of Research 243
-
Appendix
- Contributors 245
- Commentators 250
- Sponsors 254
- Imprint 255