Edinburgh University Press
Affective Intensities and Evolving Horror Forms
About this book
Horror cinema is a genre that is undergoing constant evolution, from the sub-genre of ‘found footage,’ to post-cinematic new media forms such as Youtube horror, horror video games and cinematic virtual reality horror. By investigating how these new forms alter the dynamics of spectatorship, this book charts how cinema’s affective capacities have shifted in relation to these modifications in the forms of cinematic horror. It applies a rich theoretical synthesis of phenomenological and Deleuzian approaches to a number of case studies, including films like The Blair Witch Project, Paranormal Activity and Creep as well as video games such as Alien: Isolation and new media forms such as Youtube horror and virtual reality horror.
Topics
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Frontmatter
i -
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Contents
v -
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List of Figures
viii -
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Acknowledgements
ix -
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Introduction
1 -
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1. Fro m the Semantic to the Somatic: Aff ective Engagement with Horror Cinema
13 -
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2. From Identifi cation to Embodied Spectatorship in the Found Footage Horror Film
30 -
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3. Camera Supernaturalis
54 -
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4. Perception and Point of View in the Found Footage Horror Film: New Understandings via Deleuze’s Perception-Image
74 -
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5. Horrific Entwinement: Affective Neuroscience and the Body of the Horror Spectator
97 -
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6. What Hides behind the Stream: Post-Cinematic Hauntings of the Digital
116 -
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7. Th e Evolving Screen Forms of New Media Horror
132 -
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8. Th e Embodied Player of Horror Video Games
157 -
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9. Th e Spectator-Interactor of Virtual Reality Horror
171 -
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Conclusion
200 -
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Bibliography
206 -
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Index
220