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Stereographs and the Construction of a Visual Culture in the United States
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Chapters in this book
- Frontmatter i
- CONTENTS v
- Introduction 1
-
PART I Intellectual Histories of the Information Age
- Imperial Attractions: Benjamin Franklin’s New Experiments of 1751 23
- From Heat Engines to Digital Printouts: Machine Models of the Body from the Victorian Era to the Human Genome Project 47
- The Erasure and Construction of History for the Information Age: Positivism and Its Critics 76
-
PART II Visual Culture, Subjectivity, and the Education of the Senses
- More than the Movies: A History of Somatic Visual Culture through Hale’s Tours, imax, and Motion Simulation Rides 99
- Stereographs and the Construction of a Visual Culture in the United States 126
- The Convergence of the Pentagon and Hollywood: The Next Generation of Military Training Simulations 150
-
PART III Materiality, Time, and the Reproduction of Sound and Motion
- Helmholtz, Edison, and Sound History 177
- Media, Materiality, and the Measure of the Digital; or, The Case of Sheet Music and the Problem of Piano Rolls 199
- Still/Moving: Digital Imaging and Medical Hermeneutics 218
-
PART IV Digital Aesthetics, Social Texts, and Art Objects
- Bodies of Texts, Bodies of Subjects: Metaphoric Networks in New Media 257
- Electronic Literature: Discourses, Communities, Traditions 283
- Nostalgia for a Digital Object: Regrets on the Quickening of QuickTime 305
- Selected Bibliography 331
- Contributors 335
- Index 339
Chapters in this book
- Frontmatter i
- CONTENTS v
- Introduction 1
-
PART I Intellectual Histories of the Information Age
- Imperial Attractions: Benjamin Franklin’s New Experiments of 1751 23
- From Heat Engines to Digital Printouts: Machine Models of the Body from the Victorian Era to the Human Genome Project 47
- The Erasure and Construction of History for the Information Age: Positivism and Its Critics 76
-
PART II Visual Culture, Subjectivity, and the Education of the Senses
- More than the Movies: A History of Somatic Visual Culture through Hale’s Tours, imax, and Motion Simulation Rides 99
- Stereographs and the Construction of a Visual Culture in the United States 126
- The Convergence of the Pentagon and Hollywood: The Next Generation of Military Training Simulations 150
-
PART III Materiality, Time, and the Reproduction of Sound and Motion
- Helmholtz, Edison, and Sound History 177
- Media, Materiality, and the Measure of the Digital; or, The Case of Sheet Music and the Problem of Piano Rolls 199
- Still/Moving: Digital Imaging and Medical Hermeneutics 218
-
PART IV Digital Aesthetics, Social Texts, and Art Objects
- Bodies of Texts, Bodies of Subjects: Metaphoric Networks in New Media 257
- Electronic Literature: Discourses, Communities, Traditions 283
- Nostalgia for a Digital Object: Regrets on the Quickening of QuickTime 305
- Selected Bibliography 331
- Contributors 335
- Index 339