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11. Machine scheduling
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Chapters in this book
- Frontmatter i
- Table of contents v
- Preface to the paperback edition vii
- Preface ix
- Contributors xi
- 1. Introduction 1
- 2. Computational complexity 19
- 3. Local improvement on discrete structures 57
- 4. Simulated annealing 91
- 5. Tabu search 121
- 6. Genetic algorithms 137
- 7. Artificial neural networks 173
- 8. The traveling salesman problem: a case study 215
- 9. Vehicle routing: modern heuristics 311
- 10. Vehicle routing: handling edge exchanges 337
- 11. Machine scheduling 361
- 12. VLSI layout synthesis 415
- 13. Code design 441
- Bibliography 457
- Author index 495
- Subject index 507
Chapters in this book
- Frontmatter i
- Table of contents v
- Preface to the paperback edition vii
- Preface ix
- Contributors xi
- 1. Introduction 1
- 2. Computational complexity 19
- 3. Local improvement on discrete structures 57
- 4. Simulated annealing 91
- 5. Tabu search 121
- 6. Genetic algorithms 137
- 7. Artificial neural networks 173
- 8. The traveling salesman problem: a case study 215
- 9. Vehicle routing: modern heuristics 311
- 10. Vehicle routing: handling edge exchanges 337
- 11. Machine scheduling 361
- 12. VLSI layout synthesis 415
- 13. Code design 441
- Bibliography 457
- Author index 495
- Subject index 507