Startseite Kulturwissenschaften CHAPTER 7 NANCY DREW AND THE CASE OF GIRL GAMES
Kapitel
Lizenziert
Nicht lizenziert Erfordert eine Authentifizierung

CHAPTER 7 NANCY DREW AND THE CASE OF GIRL GAMES

  • Andrea Braithwaite
Weitere Titel anzeigen von University of Washington Press
Woke Gaming
Ein Kapitel aus dem Buch Woke Gaming
© 2018, University of Washington Press

© 2018, University of Washington Press

Kapitel in diesem Buch

  1. Frontmatter I
  2. CONTENTS VII
  3. ACKNOWLEDGMENTS XI
  4. INTRODUCTION Not a Post-Racism and Post-Misogyny Promised Land: Video Games as Instruments of (In)Justice 1
  5. Part 1 Ethics, Violence, and Oppositional Gaming
  6. CHAPTER 1 THE CORPOREAL ETHICS OF GAMING Vulnerability, Mobility, and Social Gaming 27
  7. CHAPTER 2 POWER, VIOLENCE, AND THE MASK Representations of Criminal Subjectivities in Grand Theft Auto Online 45
  8. Part 2 Economics of Gaming
  9. CHAPTER 3 THE POST-FEMINIST POLITICS OF THE “EVERYONE CAN MAKE GAMES MOVEMENT” 65
  10. CHAPTER 4 SMART PLAY Social Stereotypes, Identity Building, and Counter Narratives of Gold Farmers in China 82
  11. Part 3 Feminist Gaming
  12. CHAPTER 5 THE SOBERING REALITY OF SEXISM IN THE VIDEO GAME INDUSTRY 101
  13. CHAPTER 6 THE PERPETUAL CRUSADE Rise of the Tomb Raider, Religious Extremism, and the Problem of Empire 119
  14. CHAPTER 7 NANCY DREW AND THE CASE OF GIRL GAMES 139
  15. CHAPTER 8 THE HORRORS OF TRANSCENDENT KNOWLEDGE A Feminist-Epistemological Approach to Video Games 155
  16. Part 4 Gaming Against the Grain
  17. CHAPTER 9 PLAYING WITH PRIDE Claiming Space Through Community Building in World of Warcraft 175
  18. CHAPTER 10 CURATE YOUR CULTURE A Call for Social Justice-Oriented Game Development and Community Management 193
  19. CHAPTER 11 THE LEGENDS OF ZELDA Fan Challenges to Dominant Video Game Narratives 213
  20. Part 5 Empathetic and Inclusive Gaming
  21. CHAPTER 12 AVATARS Addressing Racism and Racialized Address 231
  22. CHAPTER 13 ACTIVISM IN VIDEO GAMES A New Voice for Social Change 252
  23. CHAPTER 14 DiscrimiNation A Persuasive Board Game to Challenge Discriminatory Justifications and Prejudices 270
  24. CONTRIBUTORS 293
  25. INDEX 296
Heruntergeladen am 1.10.2025 von https://www.degruyterbrill.com/document/doi/10.1515/9780295744193-009/html
Button zum nach oben scrollen