Chapter 12. Computational gesture research
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Stefan Kopp
Abstract
Embodied artificial agents, like humanoid robots or virtual characters, can produce a variety of co-speech gestures in interactive settings. This enables a computational branch of gesture research that offers opportunities for (1) investigating production and comprehension processes through computational cognitive modeling, and (2) studying systematically the effects and functions of gesturing in human-agent interaction. In this chapter we review current approaches to synthesize gestures, and we discuss in detail findings from experiments on the effects of gestures produced by virtual characters or robots. Current evidence suggests that synthetic gesturing has considerable effects on how an artificial agent is perceived and attributed with human-like properties. In contrast, so far, there is little evidence showing that contemporary synthetic gesturing helps human addressees to better understand or retain the information communicated by an agent. We discuss what these findings imply for the potential functions that gesture may serve in improving human-agent interaction, and more generally for our understanding of gesture through computational modeling efforts.
Abstract
Embodied artificial agents, like humanoid robots or virtual characters, can produce a variety of co-speech gestures in interactive settings. This enables a computational branch of gesture research that offers opportunities for (1) investigating production and comprehension processes through computational cognitive modeling, and (2) studying systematically the effects and functions of gesturing in human-agent interaction. In this chapter we review current approaches to synthesize gestures, and we discuss in detail findings from experiments on the effects of gestures produced by virtual characters or robots. Current evidence suggests that synthetic gesturing has considerable effects on how an artificial agent is perceived and attributed with human-like properties. In contrast, so far, there is little evidence showing that contemporary synthetic gesturing helps human addressees to better understand or retain the information communicated by an agent. We discuss what these findings imply for the potential functions that gesture may serve in improving human-agent interaction, and more generally for our understanding of gesture through computational modeling efforts.
Chapters in this book
- Prelim pages i
- Table of contents v
-
Introduction
- Chapter 1. Understanding gesture 3
-
Section 1. The function of gesture production for language
- Chapter 2. Representational gestures help speakers package information for speaking 15
- Chapter 3. Function and processing of gesture in the context of language 39
- Chapter 4. The asymmetric redundancy of gesture and speech 59
- Chapter 5. Gesture-speech unity 77
- Chapter 5 Supplement. Exchange on gesture-speech unity 103
-
Section 2. The function of gesture for cognition and social interaction
- Chapter 6. The function of gesture in learning and memory 129
- Chapter 7. Gestures highlight perceptual-motor representations in thinking 155
- Chapter 8. One function of gesture is to make new ideas 175
- Chapter 9. Gesture in socio-moral reasoning 197
- Chapter 10. Multi-modal communication of common ground 213
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Part 2. The function of gesture comprehension
- Chapter 11. Exploring the boundaries of gesture-speech integration during language comprehension 243
- Chapter 12. Computational gesture research 267
- Chapter 13. Making and breaking common ground 285
- Chapter 14. The function of gesture in mathematical and scientific discourse in the classroom 317
- Chapter 15. Gesture’s role in learning interactions 331
- Chapter 16. The sound of silence 353
-
Part 3. Why gesture?
- Chapter 17. Understanding gesture as representational action 381
- Chapter 18. So how does gesture function in speaking, communication, and thinking? 397
- Author index 413
- Subject index 421
Chapters in this book
- Prelim pages i
- Table of contents v
-
Introduction
- Chapter 1. Understanding gesture 3
-
Section 1. The function of gesture production for language
- Chapter 2. Representational gestures help speakers package information for speaking 15
- Chapter 3. Function and processing of gesture in the context of language 39
- Chapter 4. The asymmetric redundancy of gesture and speech 59
- Chapter 5. Gesture-speech unity 77
- Chapter 5 Supplement. Exchange on gesture-speech unity 103
-
Section 2. The function of gesture for cognition and social interaction
- Chapter 6. The function of gesture in learning and memory 129
- Chapter 7. Gestures highlight perceptual-motor representations in thinking 155
- Chapter 8. One function of gesture is to make new ideas 175
- Chapter 9. Gesture in socio-moral reasoning 197
- Chapter 10. Multi-modal communication of common ground 213
-
Part 2. The function of gesture comprehension
- Chapter 11. Exploring the boundaries of gesture-speech integration during language comprehension 243
- Chapter 12. Computational gesture research 267
- Chapter 13. Making and breaking common ground 285
- Chapter 14. The function of gesture in mathematical and scientific discourse in the classroom 317
- Chapter 15. Gesture’s role in learning interactions 331
- Chapter 16. The sound of silence 353
-
Part 3. Why gesture?
- Chapter 17. Understanding gesture as representational action 381
- Chapter 18. So how does gesture function in speaking, communication, and thinking? 397
- Author index 413
- Subject index 421