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6. Affective bodies for affective interactions
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Marco Vala
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Chapters in this book
- Prelim pages i
- Table of contents v
- About the editors ix
- List of contributors xi
- Introduction xv
- 1. Social emotions 1
- 2. Fabricating fictions using social role 21
- 3. What's in a robot's smile? The many meanings of positive facial display 37
- 4. Facial expressions in social interactions: Beyond basic emotions 53
- 5. Expressing emotion through body movement: A component process approach 71
- 6. Affective bodies for affective interactions 87
- 7. Animating affective robots for social interaction 103
- 8. Dynamic models of multiple emotion activation 123
- 9. Exercises in style for virtual humans 143
- 10. Expressive characters in anti-bullying education 161
- 11. Psychological and social effects to elderly people by robot-assisted activity 177
- 12. Designing avatars for social interactions 195
- 13. Applying socio-psychological concepts of cognitive consistency to negotiation dialog scenarios with embodied conversational characters 213
- 14. Semi-autonomous avatars: A new direction for expressive user embodiment 235
- 15. The Butterfly effect: Dancing with real and virtual expressive characters 257
- 16. The robot and the baby 279
- Subject index 293
Chapters in this book
- Prelim pages i
- Table of contents v
- About the editors ix
- List of contributors xi
- Introduction xv
- 1. Social emotions 1
- 2. Fabricating fictions using social role 21
- 3. What's in a robot's smile? The many meanings of positive facial display 37
- 4. Facial expressions in social interactions: Beyond basic emotions 53
- 5. Expressing emotion through body movement: A component process approach 71
- 6. Affective bodies for affective interactions 87
- 7. Animating affective robots for social interaction 103
- 8. Dynamic models of multiple emotion activation 123
- 9. Exercises in style for virtual humans 143
- 10. Expressive characters in anti-bullying education 161
- 11. Psychological and social effects to elderly people by robot-assisted activity 177
- 12. Designing avatars for social interactions 195
- 13. Applying socio-psychological concepts of cognitive consistency to negotiation dialog scenarios with embodied conversational characters 213
- 14. Semi-autonomous avatars: A new direction for expressive user embodiment 235
- 15. The Butterfly effect: Dancing with real and virtual expressive characters 257
- 16. The robot and the baby 279
- Subject index 293