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17. A Value for n-Person Games
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L. S. Shapley
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Chapters in this book
- Frontmatter i
- Preface vi
- Contents vii
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Part I. Finite Zero-Sum Two-Persons Games
- 1. A Certain Zero-sum Two-person Game Equivalent to the Optimal Assignment Problem 5
- 2. Two Variants of Poker 13
- 3. The Double Description Method 51
- 4. Solutions of Convex Games as Fixed-points 75
- 5. Admissible Points of Convex Sets 87
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Part II. Infinite Zero-Sum Two-Persons Games
- 6. Games of Timing 97
- 7. Reduction of Certain Classes of Games to Integral Equations 125
- 8. On a Class of Games 159
- 9. Notes on Games over the Square 173
- 10. On Randomization in Statistical Games with k Terminal Actions 183
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Part III. Games in Extensive Form
- 11. Extensive Games and the Problem of Information 193
- 12. Equivalence of Information Patterns and Essentially Determinate Games 217
- 13. Infinite Games with Perfect Information 245
- 14. Signaling Strategies in n-Person Games 267
- 15. Bridge and Signaling 279
- 16. Sums of Positional Games 291
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Part IV. General n-Person Games
- 17. A Value for n-Person Games 307
- 18. Symmetric Solutions to Majority Games 319
- 19. Discriminatory and Bargaining Solutions to a Class of Symmetric n-Person Games 325
- 20. Quota Solutions of n-Person Games 343
- 21. Arbitration Schemes for Generalized Two-person Games 361
- Bibliography 389
- Backmatter 396
Chapters in this book
- Frontmatter i
- Preface vi
- Contents vii
-
Part I. Finite Zero-Sum Two-Persons Games
- 1. A Certain Zero-sum Two-person Game Equivalent to the Optimal Assignment Problem 5
- 2. Two Variants of Poker 13
- 3. The Double Description Method 51
- 4. Solutions of Convex Games as Fixed-points 75
- 5. Admissible Points of Convex Sets 87
-
Part II. Infinite Zero-Sum Two-Persons Games
- 6. Games of Timing 97
- 7. Reduction of Certain Classes of Games to Integral Equations 125
- 8. On a Class of Games 159
- 9. Notes on Games over the Square 173
- 10. On Randomization in Statistical Games with k Terminal Actions 183
-
Part III. Games in Extensive Form
- 11. Extensive Games and the Problem of Information 193
- 12. Equivalence of Information Patterns and Essentially Determinate Games 217
- 13. Infinite Games with Perfect Information 245
- 14. Signaling Strategies in n-Person Games 267
- 15. Bridge and Signaling 279
- 16. Sums of Positional Games 291
-
Part IV. General n-Person Games
- 17. A Value for n-Person Games 307
- 18. Symmetric Solutions to Majority Games 319
- 19. Discriminatory and Bargaining Solutions to a Class of Symmetric n-Person Games 325
- 20. Quota Solutions of n-Person Games 343
- 21. Arbitration Schemes for Generalized Two-person Games 361
- Bibliography 389
- Backmatter 396