Augmented and Virtual Reality
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Edited by:
Vishal Jain
Augmented and Virtual Reality (AR/VR) technologies lie at the intersection of multiple crucial areas of technological, industrial, educational, and health development. This book series covers the connections and applications of AR/VR to the main focal point of the Technology portfolio at De Gruyter: Artificial Intelligence (AI), Internet of Things (IoT), Machine Learning (ML), Human-Machine Interaction.
Author / Editor information
Engineering, School of Engineering and Technology, Sharda University (Greater Noida, Uttar Pradesh,
India). Before that, he has worked for several years as an associate professor at Bharati Vidyapeeth’s
Institute of Computer Applications and Management (BVICAM), New Delhi. He has more than 15 years of
experience in academics. He obtained PhD (CSE), MTech (CSE), MBA (HR), MCA, MCP, and CCNA. He has
authored more than 120 research papers in reputed conferences and journals, including Web of Science
and Scopus. He has authored and edited more than 35 books with various reputed publishers, including
De Gruyter, Elsevier, Springer, Apple Academic Press, CRC, Taylor and Francis Group, Scrivener, Wiley,
Emerald, and IGI-Global. His research areas include information retrieval, semantic web, ontology
engineering, data mining, ad hoc networks, and sensor networks. He received a Young Active Member
Award for the year 2012–13 from the Computer Society of India, Best Faculty Award for the year 2017, and
Best Researcher Award for the year 2019 from BVICAM, New Delhi.
This edited volume collects a series of studies concerning the most recent developments in the industrial applications of augmented and virtual reality. Each chapter outlines the most recent advancements in the theory and applications of augmented and virtual reality to different sectors of technology, industry and society. The book thus contributes to a study of the interaction between humans and machines in Industry 5.0.
Augmented and Virtual Reality are revolutionizing present and future technologies: these are the fastest growing and most fascinating areas of technologies at present. This book aims to provide insight into the theory and applications of Augmented and Virtual Reality to multiple technologies such as IoT (Internet of Things), ML (Machine Learning), AI (Artifi cial Intelligence), Healthcare and Education.
In recent years, the fields of Augmented Reality (AR), Virtual Reality (VR), Internet of Things (IoT), and Artificial Intelligence (AI) have witnessed significant advancements. This edited book explores the intersection of AR, VR, IoT, and AI, and their combined applications. It delves into the latest research, trends and practical implementations, providing readers with a comprehensive understanding of this rapidly evolving landscape.