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Digital Cinema
Language:
English
Published/Copyright:
2019
About this book
Digital Cinema considers how new technologies have revolutionized the medium, while investigating the continuities that might remain from filmmaking’s analog era. In the process, it raises provocative questions about the status of realism in a pixel-generated digital medium whose scenes often defy the laws of physics. It also considers what these changes might bode for the future of cinema. How will digital works be preserved and shared? And will the emergence of virtual reality finally consign cinema to obsolescence?
Stephen Prince offers a clear, concise account of how digital cinema both extends longstanding traditions of filmmaking and challenges some fundamental assumptions about film. It is essential reading for anyone interested in understanding how movies are shot, produced, distributed, and consumed in the twenty-first century.
Stephen Prince offers a clear, concise account of how digital cinema both extends longstanding traditions of filmmaking and challenges some fundamental assumptions about film. It is essential reading for anyone interested in understanding how movies are shot, produced, distributed, and consumed in the twenty-first century.
Author / Editor information
STEPHEN PRINCE is a professor of cinema at Virginia Tech in Blacksburg. He has written or edited numerous books, including Digital Visual Effects in Cinema: The Seduction of Reality and A Dream of Resistance: The Cinema of Kobayashi Masaki (both Rutgers University Press).
Reviews
“The book’s greatest strength is its ability to distil a significant amount of existing scholarship on digital cinema to jargon free and accessible language. Prince illuminates his points through numerous examples, ranging from film sequences, filmmaking software, techniques and technology, to media in general.”
— Historical Journal of Film, Radio and Television"This illuminating, lucid, and deeply informative book should be essential reading for anyone who has ever wondered about the present, past, and future of cinema in the digital age."
— Lisa Bode, author of Making Believe: Screen Performance and Special Effects in Popular Cinema"Recommended."
— ChoiceTopics
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Frontmatter
i -
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CONTENTS
xiv -
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INTRODUCTION
1 -
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1 CINEMA AS CONSTRUCTION Then and Now
7 -
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2 REASONS FOR REALISM
39 -
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3 CHEATING PHYSICS
74 -
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4 BEYOND CINEMA
105 -
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5 EVERYWHERE AND NOWHERE
135 -
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ACKNOWLEDGMENTS
161 -
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FURTHER READING
163 -
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WORKS CITED
165 -
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INDEX
179
Publishing information
Pages and Images/Illustrations in book
eBook published on:
January 31, 2022
eBook ISBN:
9780813596303
Pages and Images/Illustrations in book
eBook ISBN:
9780813596303
Keywords for this book
Stephen Prince; new; technologies; revolutionized; medium; continuities; analog era; realism; pixel-generated; digital medium; laws of physics; future of cinema; digital works; preserved; shared; virtual reality; obsolescence; filmmaking traditions; fundamental assumptions; movies; shot; produced; distributed; consumed; twenty-first century; cinematic realism; technological disruption; visual effects; CGI; storytelling; archival challenges; digital preservation; cinematic language; narrative conventions; audience engagement; cinematic authenticity; analog techniques; digital workflows; cinematic evolution; hybrid filmmaking; post-production innovation; artificial intelligence; aesthetics; rendering cinematography; editing; digital; cinema; film preservation; twenty first century
Audience(s) for this book
For an expert adult audience, including professional development and academic research