Abstract
This paper investigates the use of Visible Light Communication (VLC) technology for indoor communication systems within the context of Metaverse applications. As immersive virtual environments continue to expand, the demand for high-speed, low-latency, and energy-efficient communication technologies becomes crucial. VLC, leveraging visible light from LED lamps to transmit data, presents a promising alternative to conventional radio frequency-based communication methods. In this case study, we explore the potential of VLC to support the real-time, interactive, and data-intensive requirements of indoor Metaverse applications, such as virtual reality (VR) gaming, remote collaboration, and augmented reality (AR) experiences. The study includes the design and implementation of a VLC-based communication system, analyzing its performance in terms of data rate, and BER in a typical indoor Metaverse scenario. Simulation results and experimental findings demonstrate that VLC can provide robust, high-bandwidth communication with lower interference, positioning it as a viable solution for future Metaverse infrastructure.
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Author contributions: The authors have accepted responsibility for the entire content of this manuscript and approved its submission.
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Research ethics: Not applicable.
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Conflict of interest: The authors state no conflict of interest.
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Use of Large Language Models, AI and Machine Learning Tools: Used for grammer correction.
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Research funding: None declared.
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Data availability: Not applicable.
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