Article
Publicly Available
Frontmatter
Published/Copyright:
April 12, 2016
Published Online: 2016-04-12
Published in Print: 2016-04-01
© 2016 Walter de Gruyter GmbH, Berlin/Boston
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- Frontmatter
- Editorial
- Introduction to the special issue on “Design for Aging”
- Research Article
- Development and Evaluation of Video Instructions for a Cross-generational AAL Tablet Application
- Design for Elderly – A Meeting Point for Ethnography and Usability
- Acceptance and Usage of an Online-based Cognitive Group Training for Older Adults
- Smart Home Medical Technologies: Users’ Requirements for Conditional Acceptance
- Towards Acceptance Engineering in ICT for Older Adults
- Best Practices for Designing Electronic Healthcare Devices and Services for the Elderly
- 5Code – An Integrated Programming Environment for Beginners
- The Uncanny Valley and the Importance of Eye Contact
- Brief report
- User Journey Mapping – A Method in User Experience Design
- UUX Method Selection
- Role-play Exercises in User Experience-driven Product Development
Articles in the same Issue
- Frontmatter
- Editorial
- Introduction to the special issue on “Design for Aging”
- Research Article
- Development and Evaluation of Video Instructions for a Cross-generational AAL Tablet Application
- Design for Elderly – A Meeting Point for Ethnography and Usability
- Acceptance and Usage of an Online-based Cognitive Group Training for Older Adults
- Smart Home Medical Technologies: Users’ Requirements for Conditional Acceptance
- Towards Acceptance Engineering in ICT for Older Adults
- Best Practices for Designing Electronic Healthcare Devices and Services for the Elderly
- 5Code – An Integrated Programming Environment for Beginners
- The Uncanny Valley and the Importance of Eye Contact
- Brief report
- User Journey Mapping – A Method in User Experience Design
- UUX Method Selection
- Role-play Exercises in User Experience-driven Product Development