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(Not) In the Game
History, Paratexts, and Games
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Edited by:
Regina Seiwald
Language:
English
Published/Copyright:
2023
About this book
Now in paperback
How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.
Author / Editor information
Regina Seiwald, Postdoctoral Researcher, Birmingham City University; Ed Vollans, Teaching Fellow, University of Leicester.
Topics
Publicly Available Download PDF |
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Publicly Available Download PDF |
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Regina Seiwald and Ed Vollans Requires Authentication Unlicensed Licensed Download PDF |
1 |
Section 1: Games and paratexts – a theoretical approach
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Regina Seiwald Requires Authentication Unlicensed Licensed Download PDF |
15 |
Esther Wright Requires Authentication Unlicensed Licensed Download PDF |
33 |
Section 2: History as game paratext and games as historical paratexts
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Iain Donald and Andrew James Reid Requires Authentication Unlicensed Licensed Download PDF |
57 |
Nick Webber Requires Authentication Unlicensed Licensed Download PDF |
81 |
Section 3: Game reception and paratexts
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Michael Pennington Requires Authentication Unlicensed Licensed Download PDF |
101 |
E. Charlotte Stevens Requires Authentication Unlicensed Licensed Download PDF |
119 |
Section 4: Game production and paratexts
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Alan Galey and Ellen Forget Requires Authentication Unlicensed Licensed Download PDF |
139 |
Ed Vollans Requires Authentication Unlicensed Licensed Download PDF |
161 |
Alison Harvey Requires Authentication Unlicensed Licensed Download PDF |
177 |
Section 5: Paratextual practices of play
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Esther MacCallum-Stewart Requires Authentication Unlicensed Licensed Download PDF |
197 |
Regina Seiwald and Ed Vollans Requires Authentication Unlicensed Licensed Download PDF |
217 |
Requires Authentication Unlicensed Licensed Download PDF |
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Requires Authentication Unlicensed Licensed Download PDF |
223 |
Publishing information
Pages and Images/Illustrations in book
eBook published on:
August 21, 2023
eBook ISBN:
9783110732924
Hardcover published on:
August 21, 2023
Hardcover ISBN:
9783110737691
Paperback published on:
November 4, 2024
Paperback ISBN:
9783111631868
Pages and Images/Illustrations in book
Front matter:
6
Main content:
224
Coloured Illustrations:
9
eBook ISBN:
9783110732924
Hardcover ISBN:
9783110737691
Paperback ISBN:
9783111631868
Audience(s) for this book
Scholars of history, popular uses of history, and historiography; Game scholars, Game designers, students
Safety & product resources
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Manufacturer information:
Walter de Gruyter GmbH
Genthiner Straße 13
10785 Berlin
productsafety@degruyterbrill.com