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Chapter 8. Non-Hegemonic Masculinities in Dating Simulators
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Agata Waszkiewicz
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Chapters in this book
- Frontmatter I
- Contents V
- Preface IX
- Introduction: Feminist Food Studies 1
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Part 1: Ludic Food and Food Game Genres
- Chapter 1. Playing with Ludic Food 21
- Chapter 2. Gendered Food Practices in Cooking Games 40
- Chapter 3. Food Preferences and Food Choice in Veg*an Video Games 55
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Part 2: Cozy Cooking: Abundance, Safety, and the Aesthetic
- Chapter 4. Three Tenets of Cozy Cooking 71
- Chapter 5. Coffeehouses as the Spaces of Safety 87
- Chapter 6. The Aesthetic of Video Game Food 100
- Chapter 7. Lollipops and Popsicles: The Erotic Sensualities of Food 116
- Chapter 8. Non-Hegemonic Masculinities in Dating Simulators 133
- Chapter 9. The Hunger that Devours: the Representation of the Disordered Eating 151
- Concluding Thoughts 166
- Bibliography 168
- Ludography 178
- Index 180
Chapters in this book
- Frontmatter I
- Contents V
- Preface IX
- Introduction: Feminist Food Studies 1
-
Part 1: Ludic Food and Food Game Genres
- Chapter 1. Playing with Ludic Food 21
- Chapter 2. Gendered Food Practices in Cooking Games 40
- Chapter 3. Food Preferences and Food Choice in Veg*an Video Games 55
-
Part 2: Cozy Cooking: Abundance, Safety, and the Aesthetic
- Chapter 4. Three Tenets of Cozy Cooking 71
- Chapter 5. Coffeehouses as the Spaces of Safety 87
- Chapter 6. The Aesthetic of Video Game Food 100
- Chapter 7. Lollipops and Popsicles: The Erotic Sensualities of Food 116
- Chapter 8. Non-Hegemonic Masculinities in Dating Simulators 133
- Chapter 9. The Hunger that Devours: the Representation of the Disordered Eating 151
- Concluding Thoughts 166
- Bibliography 168
- Ludography 178
- Index 180