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Robert Houghton
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Chapters in this book
- Frontmatter i
- Contents vii
- Acknowledgements ix
- Glossary xi
- Introduction: The Middle Ages in Computer Games 1
- 1 Mechanical and Social Pressures 30
- 2 Medievalist Genres 55
- 3 Combat and Warfare 80
- 4 Science, Technology, and the Dark Ages 105
- 4 Science, Technology, and the Dark Ages 132
- 6 The Church and Organised Religion 155
- 7 Morality 185
- 8 Race and Nationality 211
- 9 Gender and Sexuality 246
- Conclusion: A Different Medievalism, Different Games 283
- Bibliography 290
- Filmography 321
- Ludography 322
- Index of Games 332
- General Index 341
Chapters in this book
- Frontmatter i
- Contents vii
- Acknowledgements ix
- Glossary xi
- Introduction: The Middle Ages in Computer Games 1
- 1 Mechanical and Social Pressures 30
- 2 Medievalist Genres 55
- 3 Combat and Warfare 80
- 4 Science, Technology, and the Dark Ages 105
- 4 Science, Technology, and the Dark Ages 132
- 6 The Church and Organised Religion 155
- 7 Morality 185
- 8 Race and Nationality 211
- 9 Gender and Sexuality 246
- Conclusion: A Different Medievalism, Different Games 283
- Bibliography 290
- Filmography 321
- Ludography 322
- Index of Games 332
- General Index 341