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Game Testing All in One
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Robert Denton Bryant
Language:
English
Published/Copyright:
2024
About this book
An updated version of the bestselling, Game Testing All In One 3/E, this fourth edition serves as your comprehensive handbook to video game testing, guiding you through the essential skills needed to succeed in this exciting field. Whether you are a student seeking to enter the video game industry or a working professional aiming to refine your skills, this new edition gives you the basics skills of testing, demonstrates how game testing and testers fit into the game development process, and includes practical knowledge of tools, roles, responsibilities, and the metrics used to determine game quality and test progress. The reader is taken step-by-step through test design and other QA methods, using real game situations, and featuring interviews with veteran game developers. The book includes companion files for downloading with templates and tutorials for creating both combinatorial tables and test flow diagrams, which form the basis of a robust video game QA plan. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool.
Author / Editor information
Robert Denton Bryant, MFA rose through the ranks as a game tester to produce dozens of video games over a decades-long career. He has lectured in the U.S. and Europe on the importance of and best practices in game testing. He currently serves as director of both the Video Game Development and Animation degree programs at St. Edward's University in Austin, Texas.
Topics
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Frontmatter
i -
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Contents
v -
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Foreword
xv -
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Preface to the Fourth Edition
xix -
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Acknowledgments
xxiii -
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Chapter 1: Your Role on the Game Development Team
1 -
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Chapter 2: The Basics of Game Testing
19 -
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Chapter 3: Bug Report Writing and Defect Tracking
37 -
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Chapter 4: How Bugs Happen
53 -
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Chapter 5: The Phases of Game Quality Assurance
77 -
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Chapter 6: Exploratory Testing and Gameplay Testing
111 -
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Chapter 7: The Two Rules of Test Management
133 -
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Chapter 8: Combinatorial Testing
147 -
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Chapter 9: Test Flow Diagrams
181 -
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Chapter 10: Cleanroom Testing
211 -
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Chapter 11: Test Trees
239 -
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Chapter 12: Defect Triggers
257 -
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Chapter 13: Regression Testing and Test Reuse
283 -
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Chapter 14: Testing by the Numbers
307 -
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Chapter 15: Software Quality
319 -
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Appendix A: Odd-Numbered Answers to Exercises
347 -
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Appendix B: Sample Test Suite: RTS Building Checklist
361 -
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Appendix C: Basic Test Plan Template
371 -
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Appendix D: Combinatorial Test Templates
379 -
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Appendix E: Test Flow Diagram (TFD) Templates
389 -
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Glossary
397 -
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Index
401
Publishing information
Pages and Images/Illustrations in book
eBook published on:
June 17, 2024
eBook ISBN:
9781501519802
Paperback published on:
December 31, 2024
Paperback ISBN:
9781501521683
Pages and Images/Illustrations in book
Main content:
432
Safety & product resources
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Manufacturer information:
Walter de Gruyter GmbH
Genthiner Straße 13
10785 Berlin
productsafety@degruyterbrill.com