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Cybernetic cinema

  • Gene Youngblood
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Expanded Cinema
This chapter is in the book Expanded Cinema
© 2020 Fordham University Press, New York, USA

© 2020 Fordham University Press, New York, USA

Chapters in this book

  1. Frontmatter i
  2. Contents vii
  3. Illustrations ix
  4. Introduction to the fiftieth anniversary edition xiii
  5. Introduction by R. Buckminster fuller 15
  6. Inexorable evolution and human ecology 37
  7. Preface 41
  8. Part one: The audience and the myth of entertainment
  9. Radical evolution and future shock in the paleocybernetic age 50
  10. The lntermedia network as nature 54
  11. Popular culture and the noosphere 57
  12. Art, entertainment, entropy 59
  13. Retrospective man and the human condition 66
  14. The artist as design scientist 70
  15. Part two: Synaesthetic cinema: the end of drama
  16. Global closed circuit: the earth as software 78
  17. Synaesthetic synthesis: simultaneous perception of harmonic opposites 81
  18. Syncretism and metamorphosis: montage as collage 84
  19. Evocation and exposition: toward oceanic consciousness 92
  20. Synaesthetics and kinaesthetics: the way of all experience 97
  21. Mythopoeia: the end of fiction 106
  22. Synaesthetics and synergy 109
  23. Synaesthetic cinema and polymorphous eroticism 112
  24. Synaesthetic cinema and extra-objective reality 122
  25. Image-exchange and the post-mass audience age 128
  26. Part three: Toward cosmic consciousness
  27. 2001: the new nostalgia 139
  28. The stargate corridor 151
  29. The cosmic cinema of Jordan Belson 157
  30. Part four: Cybernetic cinema and computer films
  31. The technosphere: man/machine symbiosis 180
  32. The human bio-computer and his electronic brainchild 183
  33. Hardware and software 185
  34. The aesthetic machine 189
  35. Cybernetic cinema 194
  36. Computer films 207
  37. Part five: Television as a creative medium
  38. The videosphere 260
  39. Cathode-ray tube videotronics 265
  40. Synaesthetic videotapes 281
  41. Videographic cinema 317
  42. Closed-circuit television and teledynamic environments 337
  43. Part six: Intermedia
  44. The artist as ecologist 346
  45. World expositions and nonordinary reality 352
  46. Cerebrum: lntermedia and the human sensorium 359
  47. Intermedia theatre 365
  48. Multiple-projection environments 387
  49. Part seven: Holographic cinema: a new world
  50. Wave-front reconstruction: Lensless photography 400
  51. Dr. Alex Jacobson: holography in motion 404
  52. Limitations of holographic cinema 407
  53. Projecting holographic movies 411
  54. The kinoform: computer-generated holographic movies 414
  55. Technoanarchy: the open empire 415
  56. Selected bibliography 421
  57. Index 427
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