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8. Using Mathematics to Plot Game Strategies
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Chapters in this book
- Frontmatter i
- Contents v
- Introduction 3
- 1. The Importance of the Strings 5
- 2. The Sweet Spots of a Tennis Racket 23
- 3. The Size, Shape, and Weight of the Racket 39
- 4. Understanding the Motion of the Ball (The Bounce) 61
- 5. Understanding the Motion of the Ball (Ball Trajectories) 72
- 6. Getting the Ball In (With Position) 94
- 7. Getting the Ball In (Using Your Strokes) 115
- 8. Using Mathematics to Plot Game Strategies 136
- 9. Reflex or Reaction Time 145
- 10. Advice from a Tennis Scientist 148
- Index 151
Chapters in this book
- Frontmatter i
- Contents v
- Introduction 3
- 1. The Importance of the Strings 5
- 2. The Sweet Spots of a Tennis Racket 23
- 3. The Size, Shape, and Weight of the Racket 39
- 4. Understanding the Motion of the Ball (The Bounce) 61
- 5. Understanding the Motion of the Ball (Ball Trajectories) 72
- 6. Getting the Ball In (With Position) 94
- 7. Getting the Ball In (Using Your Strokes) 115
- 8. Using Mathematics to Plot Game Strategies 136
- 9. Reflex or Reaction Time 145
- 10. Advice from a Tennis Scientist 148
- Index 151