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Chapter 10 Projections

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10ChapterProjections10.1 INTRODUCTION 3D viewing operations are more complex than 2D viewing, not only because of the additional dimensions, but also because of limited display surface. In 2D, simple mapping produces an image; in 3D, there are many options depending on how the model is to be viewed—front, side, top, back. There is also a mismatch between the 3D model and the 2D image. To overcome all these differences, projection must be used to map the 2D projection plane; various types of projection are used in order to generate multiple views of a model. Therefore, projection is an important concept of the 3D viewing process. 10.2 PROJECTIONS The problem of projecting a n-dimensional object into a 2D surface has been studied by engineers, architects, and artists for many years. In general, projections transform points in a coordinate system of n-dimensions into points in a coordinate system of a dimension less than n.
© 2019 Walter de Gruyter GmbH, Berlin/Boston

10ChapterProjections10.1 INTRODUCTION 3D viewing operations are more complex than 2D viewing, not only because of the additional dimensions, but also because of limited display surface. In 2D, simple mapping produces an image; in 3D, there are many options depending on how the model is to be viewed—front, side, top, back. There is also a mismatch between the 3D model and the 2D image. To overcome all these differences, projection must be used to map the 2D projection plane; various types of projection are used in order to generate multiple views of a model. Therefore, projection is an important concept of the 3D viewing process. 10.2 PROJECTIONS The problem of projecting a n-dimensional object into a 2D surface has been studied by engineers, architects, and artists for many years. In general, projections transform points in a coordinate system of n-dimensions into points in a coordinate system of a dimension less than n.
© 2019 Walter de Gruyter GmbH, Berlin/Boston
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