Kapitel
Lizenziert
Nicht lizenziert
Erfordert eine Authentifizierung
Prelude to Chapter 3. EQUILIBRIUM, EXPLANATION, AND GAUSS’S TOMBSTONE
Sie haben derzeit keinen Zugang zu diesem Inhalt.
Sie haben derzeit keinen Zugang zu diesem Inhalt.
Kapitel in diesem Buch
- Frontmatter i
- CONTENTS vii
- INTRODUCTION xi
- Prelude to Chapter 1. THE GENERATIVIST MANIFESTO 1
- Chapter 1. AGENT-BASED COMPUTATIONAL MODELS AND GENERATIVE SOCIAL SCIENCE 4
- Prelude to Chapter 2. CONFESSION OF A WANDERING BARK 47
- Chapter 2. REMARKS ON THE FOUNDATIONS OF AGENT-BASED GENERATIVE SOCIAL SCIENCE 50
- Prelude to Chapter 3. EQUILIBRIUM, EXPLANATION, AND GAUSS’S TOMBSTONE 72
- Chapter 3. NON-EXPLANATORY EQUILIBRIA: AN EXTREMELY SIMPLE GAME WITH (MOSTLY) UNATTAINABLE FIXED POINTS 75
- Appendix to Chapter 3. LARGE EFFECT OF A SUBTLE RULE CHANGE 86
- Prelude to Chapters 4–6. GENERATING CIVILIZATIONS: THE 1050 PROJECT AND THE ARTIFICIAL ANASAZI MODEL 88
- Chapter 4. UNDERSTANDING ANASAZI CULTURE CHANGE THROUGH AGENT-BASED MODELING 90
- Chapter 5. POPULATION GROWTH AND COLLAPSE IN A MULTIAGENT MODEL OF THE KAYENTA ANASAZI IN LONG HOUSE VALLEY 117
- Chapter 6. THE EVOLUTION OF SOCIAL BEHAVIOR IN THE PREHISTORIC AMERICAN SOUTHWEST 130
- Prelude to Chapter 7. GENERATING PATTERNS IN THE TIMING OF RETIREMENT 144
- Chapter 7. COORDINATION IN TRANSIENT SOCIAL NETWORKS: AN AGENT-BASED COMPUTATIONAL MODEL OF THE TIMING OF RETIREMENT 146
- Prelude to Chapter 8. GENERATING CLASSES WITHOUT CONQUEST 175
- Chapter 8. THE EMERGENCE OF CLASSES IN A MULTI-AGENT BARGAINING MODEL 177
- Prelude to Chapter 9. GENERATING ZONES OF COOPERATION IN THE PRISONER’S DILEMMA GAME 196
- Chapter 9. ZONES OF COOPERATION IN DEMOGRAPHIC PRISONER’S DILEMMA 199
- Appendix to Chapter 9. GENERATING NORM MAPS IN THE DEMOGRAPHIC COORDINATION GAME 222
- Prelude to Chapter 10. GENERATING THOUGHTLESS CONFORMITY TO NORMS 225
- Chapter 10. LEARNING TO BE THOUGHTLESS: SOCIAL NORMS AND INDIVIDUAL COMPUTATION 228
- Prelude to Chapter 11. GENERATING PATTERNS OF SPONTANEOUS CIVIL VIOLENCE 245
- Chapter 11. MODELING CIVIL VIOLENCE: AN AGENT-BASED COMPUTATIONAL APPROACH 247
- Prelude to Chapter 12. GENERATING EPIDEMIC DYNAMICS 271
- Chapter 12. TOWARD A CONTAINMENT STRATEGY FOR SMALLPOX BIOTERROR: AN INDIVIDUAL-BASED COMPUTATIONAL APPROACH 277
- Prelude to Chapter 13. GENERATING OPTIMAL ORGANIZATIONS 307
- Chapter 13. GROWING ADAPTIVE ORGANIZATIONS: AN AGENT-BASED COMPUTATIONAL APPROACH 309
- CODA 345
- INDEX 349
Kapitel in diesem Buch
- Frontmatter i
- CONTENTS vii
- INTRODUCTION xi
- Prelude to Chapter 1. THE GENERATIVIST MANIFESTO 1
- Chapter 1. AGENT-BASED COMPUTATIONAL MODELS AND GENERATIVE SOCIAL SCIENCE 4
- Prelude to Chapter 2. CONFESSION OF A WANDERING BARK 47
- Chapter 2. REMARKS ON THE FOUNDATIONS OF AGENT-BASED GENERATIVE SOCIAL SCIENCE 50
- Prelude to Chapter 3. EQUILIBRIUM, EXPLANATION, AND GAUSS’S TOMBSTONE 72
- Chapter 3. NON-EXPLANATORY EQUILIBRIA: AN EXTREMELY SIMPLE GAME WITH (MOSTLY) UNATTAINABLE FIXED POINTS 75
- Appendix to Chapter 3. LARGE EFFECT OF A SUBTLE RULE CHANGE 86
- Prelude to Chapters 4–6. GENERATING CIVILIZATIONS: THE 1050 PROJECT AND THE ARTIFICIAL ANASAZI MODEL 88
- Chapter 4. UNDERSTANDING ANASAZI CULTURE CHANGE THROUGH AGENT-BASED MODELING 90
- Chapter 5. POPULATION GROWTH AND COLLAPSE IN A MULTIAGENT MODEL OF THE KAYENTA ANASAZI IN LONG HOUSE VALLEY 117
- Chapter 6. THE EVOLUTION OF SOCIAL BEHAVIOR IN THE PREHISTORIC AMERICAN SOUTHWEST 130
- Prelude to Chapter 7. GENERATING PATTERNS IN THE TIMING OF RETIREMENT 144
- Chapter 7. COORDINATION IN TRANSIENT SOCIAL NETWORKS: AN AGENT-BASED COMPUTATIONAL MODEL OF THE TIMING OF RETIREMENT 146
- Prelude to Chapter 8. GENERATING CLASSES WITHOUT CONQUEST 175
- Chapter 8. THE EMERGENCE OF CLASSES IN A MULTI-AGENT BARGAINING MODEL 177
- Prelude to Chapter 9. GENERATING ZONES OF COOPERATION IN THE PRISONER’S DILEMMA GAME 196
- Chapter 9. ZONES OF COOPERATION IN DEMOGRAPHIC PRISONER’S DILEMMA 199
- Appendix to Chapter 9. GENERATING NORM MAPS IN THE DEMOGRAPHIC COORDINATION GAME 222
- Prelude to Chapter 10. GENERATING THOUGHTLESS CONFORMITY TO NORMS 225
- Chapter 10. LEARNING TO BE THOUGHTLESS: SOCIAL NORMS AND INDIVIDUAL COMPUTATION 228
- Prelude to Chapter 11. GENERATING PATTERNS OF SPONTANEOUS CIVIL VIOLENCE 245
- Chapter 11. MODELING CIVIL VIOLENCE: AN AGENT-BASED COMPUTATIONAL APPROACH 247
- Prelude to Chapter 12. GENERATING EPIDEMIC DYNAMICS 271
- Chapter 12. TOWARD A CONTAINMENT STRATEGY FOR SMALLPOX BIOTERROR: AN INDIVIDUAL-BASED COMPUTATIONAL APPROACH 277
- Prelude to Chapter 13. GENERATING OPTIMAL ORGANIZATIONS 307
- Chapter 13. GROWING ADAPTIVE ORGANIZATIONS: AN AGENT-BASED COMPUTATIONAL APPROACH 309
- CODA 345
- INDEX 349