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Utah State University Press
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11 Developing A Strong Fire
Bridging Critical Making, Participatory Design, and Game Design
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Kapitel in diesem Buch
- Front Matter i
- Contents v
- Introduction 3
-
Section 1 Framing Critical Making
- 1 Noise Composition 29
- 2 The Circulation of Touch 45
-
Section 2 Text Mining as Critical Making
- 3 The Woman Who Tricked the Machine 75
- 4 Critical Text Mining 92
- 5 Reprogramming the Faciloscope 108
- 6 Big Data, Tiny Computers 129
-
Section 3 Eversion and Critical Making
- 7 Touch-Interactive Rhetorics 145
- 8 What the Computer Said 165
- 9 Actionable Monuments 180
-
Section 4 Critical Play as Critical Making
- 10 Reparative Making 201
- 11 Developing A Strong Fire 222
- 12 Twisted Together 242
-
Section 5 Critical Making as Instructional Design
- 13 Cultivating Critical Makers 265
- 14 Crafting in the Classroom 286
- Index 301
Kapitel in diesem Buch
- Front Matter i
- Contents v
- Introduction 3
-
Section 1 Framing Critical Making
- 1 Noise Composition 29
- 2 The Circulation of Touch 45
-
Section 2 Text Mining as Critical Making
- 3 The Woman Who Tricked the Machine 75
- 4 Critical Text Mining 92
- 5 Reprogramming the Faciloscope 108
- 6 Big Data, Tiny Computers 129
-
Section 3 Eversion and Critical Making
- 7 Touch-Interactive Rhetorics 145
- 8 What the Computer Said 165
- 9 Actionable Monuments 180
-
Section 4 Critical Play as Critical Making
- 10 Reparative Making 201
- 11 Developing A Strong Fire 222
- 12 Twisted Together 242
-
Section 5 Critical Making as Instructional Design
- 13 Cultivating Critical Makers 265
- 14 Crafting in the Classroom 286
- Index 301