Präsentiert durch Paradigm Publishing Services
Amsterdam University Press
Kapitel
Open Access
18. The Monster at the End of This Book
Metalepsis, Fandom, and World Making in Contemporary TV Series
Kapitel in diesem Buch
- Frontmatter 1
- Table of Contents 5
- Introduction 9
-
Section 1. Theories of World Building
- 1. The Aesthetics of Proliferation 31
- 2. Building Science-Fiction Worlds 47
- 3. “He Doesn’t Look Like Sherlock Holmes” 62
- 4. “Visible World” 77
-
Section 2. Economies of World Building
- 5. A World of Disney 93
- 6. World-Building Logics and Copyright 109
- 7. Battleworlds 129
- 8. Platform Producer Meets Game Master 143
- 9. Narrative Ecosystems 164
-
Section 3. Immersion
- 10. The Building and Blurring of Worlds 187
- 11. Beyond Immersion 204
- 12. Zombie Escape and Survival Plans 215
- 13. MMORPG as Locally Realized Worlds of Action 231
-
Section 4. Media as World-Building Devices
- 14. The Worries of the World(s) 253
- 15. Linguistic Terrain and World Time 272
- 16. The Worlds Align 287
- 17. World Building and Metafiction in Contemporary Comic Books 304
-
Section 5. Appropriations and Fan Practices
- 18. The Monster at the End of This Book 321
- 19. Traversing the “Whoniverse” 343
- 20. Transmediaphilia , World Building, and the Pleasures of the Personal Digital Archive 362
- 21. The Politics of World Building 377
- Index 393
Kapitel in diesem Buch
- Frontmatter 1
- Table of Contents 5
- Introduction 9
-
Section 1. Theories of World Building
- 1. The Aesthetics of Proliferation 31
- 2. Building Science-Fiction Worlds 47
- 3. “He Doesn’t Look Like Sherlock Holmes” 62
- 4. “Visible World” 77
-
Section 2. Economies of World Building
- 5. A World of Disney 93
- 6. World-Building Logics and Copyright 109
- 7. Battleworlds 129
- 8. Platform Producer Meets Game Master 143
- 9. Narrative Ecosystems 164
-
Section 3. Immersion
- 10. The Building and Blurring of Worlds 187
- 11. Beyond Immersion 204
- 12. Zombie Escape and Survival Plans 215
- 13. MMORPG as Locally Realized Worlds of Action 231
-
Section 4. Media as World-Building Devices
- 14. The Worries of the World(s) 253
- 15. Linguistic Terrain and World Time 272
- 16. The Worlds Align 287
- 17. World Building and Metafiction in Contemporary Comic Books 304
-
Section 5. Appropriations and Fan Practices
- 18. The Monster at the End of This Book 321
- 19. Traversing the “Whoniverse” 343
- 20. Transmediaphilia , World Building, and the Pleasures of the Personal Digital Archive 362
- 21. The Politics of World Building 377
- Index 393